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Review Sacred okay to Gamer's Temple

Saint_Proverbius

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Tags: Sacred

<A href="http://www.gamerstemple.com/">Gamer's Temple</a> has posted <A href="http://www.gamerstemple.com/games5/000726/000726r01.asp">their review</a> of <a href="Http://www.sacred-game.com">Sacred</a>, giving it a <b>77%</b> and saying it's worth a look for fans of <a href="http://www.blizzard.com/diablo">Diablo</a>. Here's a clip on the skills system and Combat Arts:
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<blockquote>Sacred uses a skill system similar to Diablo II’s that give you access to new attacks and spells. However, skills are not earned through experience but rather by finding tokens dropped by monsters or hidden in treasure troves. Some are class-specific but others can be used by all and there are also some tokens which improve an existing skill. Once used, a token disappears and you’re awarded with the corresponding new skill. With the help of a combo master, you’ll even be able to combine skills to make new combo attacks. </blockquote>
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Eh? All Combat Arts that are dropped are class specific.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
Ssh!
If he listens to you, he's going to have to actually play the game.
Otherwise he'd also know that skills are learned through experience.
 

bardon777

Novice
Joined
Apr 24, 2004
Messages
27
Its possible he's refering to the fact that you can socket combat arts of any class.
 

Saint_Proverbius

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Behind you.
It's possible, yet not likely considering he says that once they're used, they disappear and then you're awarded that new skill.
 

Malak

Liturgist
Joined
Mar 12, 2004
Messages
148
I don't see how the skill system is remotely similar to that of Diablo. In fact, the only thing like diablo is that it's hack n slash.. but that just make it like it's genre, not like diablo. You could say diablo is like sacred in that case.
 

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