Jason
chasing a bee
Tags: CD Projekt; Witcher, The
GameBanshee <a href="http://gamebanshee.com/news/97061-principal-designer-artur-ganszyniec-left-cd-projekt-red.html" target="blank">bears word</a> that Artur Ganszyniec, lead story designer on boob inspector sim <b>The Witcher</b>, is no longer a part of CD Projekt RED. From <a href="http://pl.linkedin.com/in/arturganszyniec" target="blank">LinkedIn</a>:
<br>
<blockquote>Principal Designer
<br>
CD Projekt RED
<br>
<br>
(Privately Held; Computer Games industry)
<br>
<br>
January 2008 — February 2010 (2 years 2 months)
<br>
<br>
- story design (form the overall concept to particular quests and scenes)
<br>
- working on the game vision
<br>
- project management
<br>
- managing the design & implementation team
<br>
- designing tools used in by the implementation team
<br>
- writing dialogues</blockquote>
<br>
<br>
<i>Thanks to Andhaira for the tip</i>
GameBanshee <a href="http://gamebanshee.com/news/97061-principal-designer-artur-ganszyniec-left-cd-projekt-red.html" target="blank">bears word</a> that Artur Ganszyniec, lead story designer on boob inspector sim <b>The Witcher</b>, is no longer a part of CD Projekt RED. From <a href="http://pl.linkedin.com/in/arturganszyniec" target="blank">LinkedIn</a>:
<br>
<blockquote>Principal Designer
<br>
CD Projekt RED
<br>
<br>
(Privately Held; Computer Games industry)
<br>
<br>
January 2008 — February 2010 (2 years 2 months)
<br>
<br>
- story design (form the overall concept to particular quests and scenes)
<br>
- working on the game vision
<br>
- project management
<br>
- managing the design & implementation team
<br>
- designing tools used in by the implementation team
<br>
- writing dialogues</blockquote>
<br>
<br>
<i>Thanks to Andhaira for the tip</i>