Tags: Beyond Divinity
<A href="http://www.rpgdot.com/">RPGDot</a>'s <b>Dhruin</b> has done a <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=963">review</A> of <a href="http://www.riftrunner.com">Beyond Divinity</a>. Basically, it lacks a little polish, there's a few problems with the interface and what not, the battlefields are boring, but the gameplay is cool. Here's a clip:
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<blockquote>Despite the lack of polish and some of the new ideas falling a little flat, Beyond Divinity succeeds overall because the basic gameplay works, coupled with a strong story and great interaction with the gameworld. The biggest hurdle to players enjoying Beyond Divinity is their expectation for Beyond Divinity to be Divine Divinity 2 and the tedious opening dungeon.</blockquote>
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I think I would have been more inclined to get this game if it weren't party based, so it were more like <A href="http://www.divinedivinity.com">Divine Divinity</a>.
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Thanks, <b>Dhurin</b>!
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<A href="http://www.rpgdot.com/">RPGDot</a>'s <b>Dhruin</b> has done a <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=963">review</A> of <a href="http://www.riftrunner.com">Beyond Divinity</a>. Basically, it lacks a little polish, there's a few problems with the interface and what not, the battlefields are boring, but the gameplay is cool. Here's a clip:
<br>
<br>
<blockquote>Despite the lack of polish and some of the new ideas falling a little flat, Beyond Divinity succeeds overall because the basic gameplay works, coupled with a strong story and great interaction with the gameworld. The biggest hurdle to players enjoying Beyond Divinity is their expectation for Beyond Divinity to be Divine Divinity 2 and the tedious opening dungeon.</blockquote>
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<br>
I think I would have been more inclined to get this game if it weren't party based, so it were more like <A href="http://www.divinedivinity.com">Divine Divinity</a>.
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<br>
Thanks, <b>Dhurin</b>!
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