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Preview GameSpy E3 previews: Bloodlines

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,045
Tags: Troika Games; Vampire: The Masquerade - Bloodlines

Following <a href=http://www.gamespot.com>GameSpot</a>'s <a href=http://www.gamespot.com/pc/rpg/vtmb/preview_6095269.html>example</a>, <a href=http://pc.gamespy.com>GameSpy</a> posted very detailed E3 <a href=http://pc.gamespy.com/pc/vampire-the-masquerade-bloodlines/513126p1.html>impressions</a> of highly anticipated and controversial <a href=http://www.vampirebloodlines.com>Bloodlines</a>. Lotsa <b>SPOILERS</b> inside, so it's your call.
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<blockquote>Boyarsky ran through this scene three times, each time with one of the three different characters he had created at the beginning of the demonstration. First up was the Toreador. When she entered the room, the Gargoyle burst through the skylight and demanded to know why the Toreador had intruded. Unwilling to accept her lie as an explanation, he was going to tear her apart. That forced the Toreador to do the one thing they hate most in the world - tell the truth. Utilizing the store of information she had acquired by charming other people in the game, she revealed that the Tzimizce who had made a deal with the gargoyle to protect this area had, in fact, betrayed him. Unsure of himself, the Gargoyle agreed to let the Toreador slip out while it investigated
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Next was the Malkavian. The Malkavian was a little slip of a thing. She was tougher than a human, of course, but a gargoyle would turn her into Swiss cheese even faster than the Toreador. Despite this, she had an even easier time dealing with the gargoyle. Malkavians have mental access to something called the "Malkavian Madness Network" which is kind of a hive-mind store of information. To represent this, the conversational fonts in the dialogue tree are different to represent various power in action. The Madness response is the biggest to indicate you've picked the weirdest response available. Here's the thing, though - it worked. The Malkavian had somehow reached into buried memories that the gargoyle had forgotten it even possessed. Suddenly a nine-foot death machine was a great big puppy in her hands. She had not only successfully negotiated the challenge, but had made herself a new friend.
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The final challenger was the Brujah. The Brujah, like most of his slope-browed brethren, was a bit challenged in the social graces. He actually had some of the same dialogue gambits as the Toreador, but in his inept hands, they failed miserably, leaving him with four dialogue choices that essentially meant the same thing, "Let's get it on!".
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The combat between the Brujah and the gargoyle was spectacular, showing all the power of the Source engine. The fight took place in an enclosed theater lobby with a proscenium that circled the area. During the fight, the Brujah, tough as he was, wasn't able to go toe-to-toe with the thing, so he tried to get up high and snipe at the creature. Unfortunately, he had reckoned without the Source physics engine. The gargoyle started tearing down the balcony piece by piece! Eventually the Brujah had nowhere to go but into the waiting arms of the gargoyle. That where Boyarsky ended his demonstration by quipping that he hoped the player had upped his sword fighting abilities, otherwise he was going to be gargoyle chow.</blockquote>That actually sounds very cool. I'm sold.
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PS. Saint, I know, I know, one paragraph only. It was a moment of weakness. My bad.
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Azael

Magister
Joined
Dec 6, 2002
Messages
4,405
Location
Multikult Central South
Wasteland 2
Sounds pretty damn good actually, I'm hoping this whole thing with different solutions to quests applies to the rest of the game as well.
 

Whipporowill

Erudite
Joined
May 18, 2003
Messages
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Location
59°19'03"N 018°02'15"E
Seems like Leonard is doing a great job of hyping the game, and if it is as good as reading the recent previews makes me believe it is - it'll be pretty smoking.

I don't even mind how they mixed real-time and skill based combat. Now THAT I was pretty much wondering how they'd solve - now I'm just curious about melee.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,646
There's a new trailer at gamespot that looks pretty spiffy...

What is it about hot vampire chicks?

I can't decide whether I would prefer to be sucked dry by the cheerleader or the cowgirl myself... :wink:
 

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Maybe 'ol Leon should stop doing previews and go back to developing the game.

Unless it's already finished and they have to sit on it while they wait for HL2 to be done... nah.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,568
Okay, I'm in. Just as long as there are no bugs...
 

Ortchel

Liturgist
Joined
Apr 11, 2004
Messages
830
These vampire 'babe' teaser videos are getting really fucking annoying.

Allow me to clarify this for Troika in case they don't know it already:

When I want PORN, I look at PORN. When I want games, I play GAMES.

Don't mix them up, let them remain exclusive unto themselves.

Now, please continue your work, the game looks (mostly) great.
 

Anonymous

Guest
Yeah, they are neat. I like the Gangrel, can turn into wolves and bats and run around biting people as a wolf and using the bat as transportation.

Ortchel and I plan on playing Co-Op together, he a Nosferatu and I a Gangrel, while he sneaks around in tunnels, I can follow behind in the form of a bat or fly out ahead and scout for him.
 

Anonymous

Guest
One thing I noticed, though, is the very lack of talk about the Ventrue..
 

Azael

Magister
Joined
Dec 6, 2002
Messages
4,405
Location
Multikult Central South
Wasteland 2
DarkUnderlord said:
Okay, I'm in. Just as long as there are no bugs...

Caveat emptor indeed...

Do the Ventrue have any cool powers and/or abilities to show off in a preview? Not very familiar with the setting, but aren't they somewhat the aristocracy of the Masquerade?
 

Anonymous

Guest
Pretty much, from what I know. Nobles and powers with alot of money and good at making it, which is probably why we havent heard much about them 'YOU CAN BARTER GOOD!', but I imagine theres more in there..just wonder what..
 

Whipporowill

Erudite
Joined
May 18, 2003
Messages
2,961
Location
59°19'03"N 018°02'15"E
I believe the Ventrue have Domination, Presence and Fortitude... at least like this on top of my head. They're showing the Toreador as the "social type", as they're more seductive and probably have more obviously different lines than the Ventrue.

Also, some good new shots at Gamespot. Yum.
 

Anonymous

Guest
vampirecain.jpg


Vampire Cain doesnt take kindly to your intrusion, puny mortal!
 

Ortchel

Liturgist
Joined
Apr 11, 2004
Messages
830
Ortchel and I plan on playing Co-Op together, he a Nosferatu and I a Gangrel, while he sneaks around in tunnels, I can follow behind in the form of a bat or fly out ahead and scout for him.

Aw, so cute. I love you Llama!

/back to being cool.

Bioware sucks!
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,140
Location
Behind you.
Ortchel said:
These vampire 'babe' teaser videos are getting really fucking annoying.

Allow me to clarify this for Troika in case they don't know it already:

When I want PORN, I look at PORN. When I want games, I play GAMES.

Don't mix them up, let them remain exclusive unto themselves.

Now, please continue your work, the game looks (mostly) great.

One more time, glass is half full reminder.. Just be glad it's not Anne Rice style gay porn vampires.

Your perception allows you to spot a group of young, nubian boys in the distance.

You failed a humanity willpower check!

You have sex with them!


If that were the case, I think people would be much more unhappy about the use of the source engine's graphics.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,568
Whipporowill said:
The trailer looked pretty kickass too... and for those of you that're too lazy (or too smart like mesself) to register at G-Spot can dl it here.
Oh man! I got such a huge boner watching that trailer. I wonder if Boyarsky and crew get giant hard-ons when they're making the game? This game is gonna be so sweeet. I know I'll be locking myself in my room and beating off regularly to it.

*FAP *FAP *FAP *FAP *FAP


I almost, *almost* got the same sickening feeling I got when I first saw the FO:BOS trailers. :shudder:
 

Anonymous

Guest
it's..uhh..immersion value!
 

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