Tags: Bard's Tale (2005)
There's also a <a href="http://www.homelanfed.com/index.php?id=23246">preview</a> of <A href="http://www.inxile.com">The Bard's Tale</a> over at <a href="Http://www.homelanfed.com">HomeLAN Fed</a> based on E3 showings off. Here's a clip of that:
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<blockquote>As we stated before, The Bard’s Tale is using the Snowblind graphics engine as its basis but inXile has been doing a lot of modifications to it, including making the world itself more alive and interactive. Random birds can been flying around, grass blades wave around and trees limbs rustle in the wind. Overall, these seemingly little things give the entire game a level of realistic depth in the visuals.</blockquote>
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Okay, that's neat, but where's the <i>interactive</i> part?
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There's also a <a href="http://www.homelanfed.com/index.php?id=23246">preview</a> of <A href="http://www.inxile.com">The Bard's Tale</a> over at <a href="Http://www.homelanfed.com">HomeLAN Fed</a> based on E3 showings off. Here's a clip of that:
<br>
<br>
<blockquote>As we stated before, The Bard’s Tale is using the Snowblind graphics engine as its basis but inXile has been doing a lot of modifications to it, including making the world itself more alive and interactive. Random birds can been flying around, grass blades wave around and trees limbs rustle in the wind. Overall, these seemingly little things give the entire game a level of realistic depth in the visuals.</blockquote>
<br>
<br>
Okay, that's neat, but where's the <i>interactive</i> part?
<br>