Tags: Alpha Protocol; Obsidian Entertainment
All acclaimed RPG sites are previewing Obsidians soon to be released blockbuster.
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NowGamer have <a href="http://xbox-360.nowgamer.com/previews/xbox-360/969/alpha-protocol">something to tell:</a>
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">As the subtitle ‘The Espionage RPG’ rather heavy-handedly intones, Alpha Protocol is an RPG with shooter elements, and not the other way around. It’s an important distinction, and one that permeates the entire project. Developer Obsidian Entertainment cut its teeth in RPGs, and is in no hurry to distance itself from its lineage (which includes respected PC titles such as Neverwinter Nights 2 and Knights Of The Old Republic II), at least in the fundamental mechanical sense.
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What it is prepared to do, however, is extrapolate tried and true gameplay mechanics that inform classic fantasy role-playing games, and inject them with a heavy dose of the contemporary. Alpha Protocol’s spy fiction trappings may be heavily inspired by Bond, Bauer and Bourne, but along with assimilating their personalities, it is the wider elements of culture that influence this famous triumvirate that pervade Obsidian’s game.
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and so does <a href="http://www.telegraph.co.uk/technology/video-games/7638065/Alpha-Protocol-video-game-preview.html">the Telegraph.</a>
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<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">
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Some missions are entirely dialogue based, while Thorton’s ‘handlers’ -who help in on his missions- will either grow to like or dislike him, either of which can reward you with different perks. Clearly, being liked isn’t always the best way forward.
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Although that shouldn’t extend to the player. From our brief encounter, Thorton came across as an arrogant chump, no matter the conversation approach. The dialogue aims for somewhere between Jack Bauer’s gruff authority and classic Bond cheese. It hits neither, instead producing such cringeworthy gems as “that anonymous source? All me, baby.” This after Thorton had just tipped off an assassination target.
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</p>
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Sounds mature.
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Spotted at: <A HREF="http://www.gamebanshee.com/news/97679-alpha-protocol-previews.html">GB</A>
All acclaimed RPG sites are previewing Obsidians soon to be released blockbuster.
<br>
<br>
NowGamer have <a href="http://xbox-360.nowgamer.com/previews/xbox-360/969/alpha-protocol">something to tell:</a>
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">As the subtitle ‘The Espionage RPG’ rather heavy-handedly intones, Alpha Protocol is an RPG with shooter elements, and not the other way around. It’s an important distinction, and one that permeates the entire project. Developer Obsidian Entertainment cut its teeth in RPGs, and is in no hurry to distance itself from its lineage (which includes respected PC titles such as Neverwinter Nights 2 and Knights Of The Old Republic II), at least in the fundamental mechanical sense.
<br>
<br>
What it is prepared to do, however, is extrapolate tried and true gameplay mechanics that inform classic fantasy role-playing games, and inject them with a heavy dose of the contemporary. Alpha Protocol’s spy fiction trappings may be heavily inspired by Bond, Bauer and Bourne, but along with assimilating their personalities, it is the wider elements of culture that influence this famous triumvirate that pervade Obsidian’s game.
<br>
</p>
<br>
<br>
and so does <a href="http://www.telegraph.co.uk/technology/video-games/7638065/Alpha-Protocol-video-game-preview.html">the Telegraph.</a>
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">
<br>
Some missions are entirely dialogue based, while Thorton’s ‘handlers’ -who help in on his missions- will either grow to like or dislike him, either of which can reward you with different perks. Clearly, being liked isn’t always the best way forward.
<br>
<br>
Although that shouldn’t extend to the player. From our brief encounter, Thorton came across as an arrogant chump, no matter the conversation approach. The dialogue aims for somewhere between Jack Bauer’s gruff authority and classic Bond cheese. It hits neither, instead producing such cringeworthy gems as “that anonymous source? All me, baby.” This after Thorton had just tipped off an assassination target.
<br>
</p>
<br>
<br>
Sounds mature.
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/97679-alpha-protocol-previews.html">GB</A>