Tags: Fallout: New Vegas; Obsidian Entertainment
... gets some <a href="http://bethblog.com/index.php/2010/04/28/inside-the-vault-obsidians-joe-sanabria/">time in the spotlight</a> at the Bethblog.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;"><b>What’s your job at Obsidian?</b>
<br>
<br>
I’m a Senior Artist here at the studio, which is what they call you when you get gray hairs and have been doing this for a few years.
<br>
My job in a nutshell is to make Fallout: New Vegas look good. I focus on the visual development of the game and define the artistic direction.
<br>
<br>
<b>What games have you worked on?</b>
<br>
<br>
The first game I worked on was called the Neverhood Chronicles, a cool little PC title done entirely in clay. After that I worked on Skullmonkeys, which was a side scrolling platform game on the PS1. In addition to being one of the level designers, I was also a level boss named Joe Head Joe.
<br>
From design and art I moved into a Producer role and worked on Boombots. After that I worked on some more main stream titles, Test Drive Off-Road and Terminator 3: Rise of the Machines, in which I got to create the some of the in-game characters including the Governator himself.
<br>
And now I’m working on this game called Fallout: New Vegas!
<br>
</p>
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<br>
Bethesda does not only hold whole Obsidian Entertainment hostage - no, <a href="http://www.gamebanshee.com/news/97701-bethesda-softworks-expands-in-europe.html">according to Gamebanshee</a> they're infiltrating Germany as we speak.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">April 29, 2010 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced the expansion of its global operations, opening offices in Frankfurt, Germany and Paris, France.
<br>
</p>
<br>
<br>
Where will it end?
<br>
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/97702-bethesda-softworks-inside-the-vault-qaa-joe-sanabria.html">Gamebanshee</A>
... gets some <a href="http://bethblog.com/index.php/2010/04/28/inside-the-vault-obsidians-joe-sanabria/">time in the spotlight</a> at the Bethblog.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;"><b>What’s your job at Obsidian?</b>
<br>
<br>
I’m a Senior Artist here at the studio, which is what they call you when you get gray hairs and have been doing this for a few years.
<br>
My job in a nutshell is to make Fallout: New Vegas look good. I focus on the visual development of the game and define the artistic direction.
<br>
<br>
<b>What games have you worked on?</b>
<br>
<br>
The first game I worked on was called the Neverhood Chronicles, a cool little PC title done entirely in clay. After that I worked on Skullmonkeys, which was a side scrolling platform game on the PS1. In addition to being one of the level designers, I was also a level boss named Joe Head Joe.
<br>
From design and art I moved into a Producer role and worked on Boombots. After that I worked on some more main stream titles, Test Drive Off-Road and Terminator 3: Rise of the Machines, in which I got to create the some of the in-game characters including the Governator himself.
<br>
And now I’m working on this game called Fallout: New Vegas!
<br>
</p>
<br>
<br>
Bethesda does not only hold whole Obsidian Entertainment hostage - no, <a href="http://www.gamebanshee.com/news/97701-bethesda-softworks-expands-in-europe.html">according to Gamebanshee</a> they're infiltrating Germany as we speak.
<br>
<br>
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">April 29, 2010 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced the expansion of its global operations, opening offices in Frankfurt, Germany and Paris, France.
<br>
</p>
<br>
<br>
Where will it end?
<br>
<br>
Spotted at: <A HREF="http://www.gamebanshee.com/news/97702-bethesda-softworks-inside-the-vault-qaa-joe-sanabria.html">Gamebanshee</A>