Tags: BioWare; Dragon Age
<p>Gaming Bits had a <a href="http://www.gamingbits.com/content/view/7884/1/" target="_blank">brief chat</a> with BioWare's Shane Hawco and Clove Roy.</p>
<blockquote>
<p><strong>Which games are you looking forward to playing in the next year?</strong><br /> Shane: Definitely more SC2 to see what they’ve done with the single player campaign and I’m really looking forward to Portal 2 whenever that arrives! I really enjoyed the unique game play and problem solving of the original.<br /> <br /> Clove: I’ve had my head down for a while but I’m hoping there will be more to look forward to out of the Left 4 Dead franchise. You can’t train enough for the inevitable Zombie invasion. Hopefully it won’t happen before I’ve completed my zombie survival kit.</p>
</blockquote>
<p>As you can see, BioDevs don't actually play RPGs. Which explains a lot.</p>
<p> </p>
<p>In other news Eurogamer <a href="http://www.eurogamer.net/articles/dragon-age-origins-the-darkspawn-chronicles-review" target="_blank">reviewed</a> the latest DA DLC, the Darkspawn Chronicles, and enthusiastically scored it 6,5/10.</p>
<blockquote>
<p>So, another Dragon Age episode, another hour that just offers the bare minimum of gaming, another shrug of disappointment. Of course, there's a very boring practical reason for this: new stories need writers, voice actors and animators, all of which cost time and money. A quick loot grind through an existing map? That's a far more economical prospect. They can't all be Awakenings, of course, but it's becoming increasingly clear that only the very naive will still be holding out for lovingly crafted bite-sized stories in future instalments. For a narrative powerhouse like BioWare, that seems like a terrible waste.</p>
</blockquote>
<p>Seems as if BioWare quickly caught up with Bethesda in terms of DLC quality. Congratulations.</p>
<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/97978-dragon-age-originsmass-effect-interview.html">GB</a></p>
<p>Gaming Bits had a <a href="http://www.gamingbits.com/content/view/7884/1/" target="_blank">brief chat</a> with BioWare's Shane Hawco and Clove Roy.</p>
<blockquote>
<p><strong>Which games are you looking forward to playing in the next year?</strong><br /> Shane: Definitely more SC2 to see what they’ve done with the single player campaign and I’m really looking forward to Portal 2 whenever that arrives! I really enjoyed the unique game play and problem solving of the original.<br /> <br /> Clove: I’ve had my head down for a while but I’m hoping there will be more to look forward to out of the Left 4 Dead franchise. You can’t train enough for the inevitable Zombie invasion. Hopefully it won’t happen before I’ve completed my zombie survival kit.</p>
</blockquote>
<p>As you can see, BioDevs don't actually play RPGs. Which explains a lot.</p>
<p> </p>
<p>In other news Eurogamer <a href="http://www.eurogamer.net/articles/dragon-age-origins-the-darkspawn-chronicles-review" target="_blank">reviewed</a> the latest DA DLC, the Darkspawn Chronicles, and enthusiastically scored it 6,5/10.</p>
<blockquote>
<p>So, another Dragon Age episode, another hour that just offers the bare minimum of gaming, another shrug of disappointment. Of course, there's a very boring practical reason for this: new stories need writers, voice actors and animators, all of which cost time and money. A quick loot grind through an existing map? That's a far more economical prospect. They can't all be Awakenings, of course, but it's becoming increasingly clear that only the very naive will still be holding out for lovingly crafted bite-sized stories in future instalments. For a narrative powerhouse like BioWare, that seems like a terrible waste.</p>
</blockquote>
<p>Seems as if BioWare quickly caught up with Bethesda in terms of DLC quality. Congratulations.</p>
<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/97978-dragon-age-originsmass-effect-interview.html">GB</a></p>