Tags: Star Wars: Knights of the Old Republic 2: The Sith Lords
There's a <A href="http://www.lucasfiles.com/index.php?action=feature&id=6">preview</a> of <A href="http://www.lucasarts.com/games/swkotor_sithlords/">Knights of the Old Republic 2</a> at <A href="Http://www.lucasfiles.com">LucasFiles</a>, a site naturally devoted to <i>Star Wars</i> stuff. Here's a little taste of what the sequel will have:
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<blockquote>As I had mentioned in the E3 preview, the game’s developers are very much into leaving the good parts of the original game alone and only adding and expanding things where it had fallen a bit flat. In keeping with that idea, the new game is going to have a slew of new force powers, including confusion, sight and crush. Force Sight shows the player the force auras of the characters around him. These force auras will vary in appearance based on which side of the force the character is aligned with and how strong that alignment is. As an example, a member of the Sith would have a deep red force aura while a more neutral Jedi with some Dark Side tendencies would have a very mellow, muted red aura. While Sight has more of a defensive edge to it, Force Crush is quite the opposite. Starting off rather like Vader’s Force Choke, the Force Crush will lift an enemy off the floor. Instead of choking the victim into submission, however, the maneuver smashes them. As one might expect, a technique like that is probably going to be a lot of fun for the Dark Siders to play around with.</blockquote>
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I demand <i>Force Release Bladder</i>, the ultimate in dark side mayhem.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
There's a <A href="http://www.lucasfiles.com/index.php?action=feature&id=6">preview</a> of <A href="http://www.lucasarts.com/games/swkotor_sithlords/">Knights of the Old Republic 2</a> at <A href="Http://www.lucasfiles.com">LucasFiles</a>, a site naturally devoted to <i>Star Wars</i> stuff. Here's a little taste of what the sequel will have:
<br>
<br>
<blockquote>As I had mentioned in the E3 preview, the game’s developers are very much into leaving the good parts of the original game alone and only adding and expanding things where it had fallen a bit flat. In keeping with that idea, the new game is going to have a slew of new force powers, including confusion, sight and crush. Force Sight shows the player the force auras of the characters around him. These force auras will vary in appearance based on which side of the force the character is aligned with and how strong that alignment is. As an example, a member of the Sith would have a deep red force aura while a more neutral Jedi with some Dark Side tendencies would have a very mellow, muted red aura. While Sight has more of a defensive edge to it, Force Crush is quite the opposite. Starting off rather like Vader’s Force Choke, the Force Crush will lift an enemy off the floor. Instead of choking the victim into submission, however, the maneuver smashes them. As one might expect, a technique like that is probably going to be a lot of fun for the Dark Siders to play around with.</blockquote>
<br>
<br>
I demand <i>Force Release Bladder</i>, the ultimate in dark side mayhem.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>