Tags: Chris Avellone; Obsidian Entertainment
<p>Gamestar.ru <a href="http://gamestar.ru/article/1587.html" target="_blank">chats with MCA</a>.</p>
<blockquote>
<p><strong>What can you say about Alpha Protocol sales volume? Do you think of making a sequel? </strong><br />Haven't gotten any sales figures, and I don't know if I care all that much compared to getting critiques, which are more important. Sequel - I'd do one, although I'd prefer to be on the start of the game this time rather than come in in the middle.<br /><strong><br />When Dungeon Siege 3 development was started? Please, tell about your role in development of the game.</strong><br />I am not involved with Dungeon Siege III except in a Creative Director capacity (looking at documents, discussing a few story elements, going to build critiques), although we've been working on it for some time before its announcement at E3.</p>
</blockquote>
<p>Spotted at: <a href="http://www.rpgwatch.com/#15362">RPGWatch</a></p>
<p>Gamestar.ru <a href="http://gamestar.ru/article/1587.html" target="_blank">chats with MCA</a>.</p>
<blockquote>
<p><strong>What can you say about Alpha Protocol sales volume? Do you think of making a sequel? </strong><br />Haven't gotten any sales figures, and I don't know if I care all that much compared to getting critiques, which are more important. Sequel - I'd do one, although I'd prefer to be on the start of the game this time rather than come in in the middle.<br /><strong><br />When Dungeon Siege 3 development was started? Please, tell about your role in development of the game.</strong><br />I am not involved with Dungeon Siege III except in a Creative Director capacity (looking at documents, discussing a few story elements, going to build critiques), although we've been working on it for some time before its announcement at E3.</p>
</blockquote>
<p>Spotted at: <a href="http://www.rpgwatch.com/#15362">RPGWatch</a></p>