Tags: Interplay
<p>Interplay, winner of the <a href="http://www.rpgcodex.net/screenshot.php?file=codex2008review/rpgcodex_awards_2008_best_zombie_impression.jpg" target="_blank">"Best Zombie Impression"</a> 2008, <a href="http://www.escapistmagazine.com/news/view/103182-6-Years-Later-Interplay-Returns-to-Publishing" target="_blank">keeps on shambling</a>.</p>
<blockquote>
<p>This is the first time Interplay has returned to games publishing since it practically shut down in 2004, though it managed to stave off a corporate death thanks to the sale of the Fallout license to Bethesda in 2007. The company is still working on a Fallout MMO with Masthead Studios, though that title needs to be released before the end of 2011 or Bethesda will reclaim the rights by default.</p>
</blockquote>
<p>They're still alive.</p>
<p> </p>
<p><em>thanks Jaedar!</em></p>
<p>Interplay, winner of the <a href="http://www.rpgcodex.net/screenshot.php?file=codex2008review/rpgcodex_awards_2008_best_zombie_impression.jpg" target="_blank">"Best Zombie Impression"</a> 2008, <a href="http://www.escapistmagazine.com/news/view/103182-6-Years-Later-Interplay-Returns-to-Publishing" target="_blank">keeps on shambling</a>.</p>
<blockquote>
<p>This is the first time Interplay has returned to games publishing since it practically shut down in 2004, though it managed to stave off a corporate death thanks to the sale of the Fallout license to Bethesda in 2007. The company is still working on a Fallout MMO with Masthead Studios, though that title needs to be released before the end of 2011 or Bethesda will reclaim the rights by default.</p>
</blockquote>
<p>They're still alive.</p>
<p> </p>
<p><em>thanks Jaedar!</em></p>