Tags: Witcher, The
<a href="http://www.homelanfed.com/">HomeLAN Fed</a> has posted a pretty long <A href="http://www.homelanfed.com/index.php?id=24814">interview</a> with <b>Michal Kiciñski</b> about <A href="http://www.thewitcher.com/">The Witcher</a>. It covers basically just about all the basics of the game from combat to the setting to the Aurora engine and more. Here's one such thing:
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<blockquote><b>HomeLAN - What other unique gameplay elements will The Witcher have?
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Michal Kiciñski</b> - Apart from the combat system there are other unique elements in the game. I think that the most important feature is that we want to tell a very deep story, and want to confront players with moral choices that influence the gameplay and lead to three different endings of the game. It is worth mentioning that you will be able to attack almost all NPCs, even those who are friendly towards you. Another interesting aspect of the game is the very idea for the main character whose combat prowess from the very beginning surpasses that of ordinary human.</blockquote>
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I like being able to attack NPCs. I never liked the inability to attack someone that's not hostile to me just to continue the pre-set story.
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<a href="http://www.homelanfed.com/">HomeLAN Fed</a> has posted a pretty long <A href="http://www.homelanfed.com/index.php?id=24814">interview</a> with <b>Michal Kiciñski</b> about <A href="http://www.thewitcher.com/">The Witcher</a>. It covers basically just about all the basics of the game from combat to the setting to the Aurora engine and more. Here's one such thing:
<br>
<br>
<blockquote><b>HomeLAN - What other unique gameplay elements will The Witcher have?
<br>
<br>
Michal Kiciñski</b> - Apart from the combat system there are other unique elements in the game. I think that the most important feature is that we want to tell a very deep story, and want to confront players with moral choices that influence the gameplay and lead to three different endings of the game. It is worth mentioning that you will be able to attack almost all NPCs, even those who are friendly towards you. Another interesting aspect of the game is the very idea for the main character whose combat prowess from the very beginning surpasses that of ordinary human.</blockquote>
<br>
<br>
I like being able to attack NPCs. I never liked the inability to attack someone that's not hostile to me just to continue the pre-set story.
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