Tags: Fallout: New Vegas; Obsidian Entertainment
<p>The release date of the best Elder Scrolls mod ever is drawing near and <a href="http://planetfallout.gamespy.com/articles/interviews/1930/Planet-Fallout-Interviews-Josh-Sawyer" target="_blank">Planet Fallout interviews Josh Sawyer</a>.</p>
<blockquote>
<p><strong>Both of the Original Fallout games had a hardcore SPECIAL system that promoted specializing. Fallout 3 made it very easy to make a god-like character that could master almost everything. Which way is New Vegas going and how do you achieve that?</strong> <br /> New Vegas forces players to specialize their characters more. Our formula for calculating skill points makes it much harder to max out skills and we have fewer permanent skill-boosting items in the world. Additionally, we have changed our perk rate so players gain a perk every other level instead of one per level. PC users who wish to modify the perk rate through the GECK have the ability to do so, as I know some players like the Fallout 3 rate and some players prefer the rate of one perk per three levels found in the original games.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/100088-fallout-new-vegas-interview.html">GB</a></p>
<p>The release date of the best Elder Scrolls mod ever is drawing near and <a href="http://planetfallout.gamespy.com/articles/interviews/1930/Planet-Fallout-Interviews-Josh-Sawyer" target="_blank">Planet Fallout interviews Josh Sawyer</a>.</p>
<blockquote>
<p><strong>Both of the Original Fallout games had a hardcore SPECIAL system that promoted specializing. Fallout 3 made it very easy to make a god-like character that could master almost everything. Which way is New Vegas going and how do you achieve that?</strong> <br /> New Vegas forces players to specialize their characters more. Our formula for calculating skill points makes it much harder to max out skills and we have fewer permanent skill-boosting items in the world. Additionally, we have changed our perk rate so players gain a perk every other level instead of one per level. PC users who wish to modify the perk rate through the GECK have the ability to do so, as I know some players like the Fallout 3 rate and some players prefer the rate of one perk per three levels found in the original games.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/100088-fallout-new-vegas-interview.html">GB</a></p>