Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Blades of Avernum; Spiderweb Software
I got <b>PC Gamer</b> to see that <a href=http://www.rpgcodex.com/phpBB/viewtopic.php?t=5107>BG3 info</a> and noticed a short <a href=http://www.avernum.com/blades/index.html>Blades of Avernum</a> review, trashing "rehashed gameplay, leveling mechanics, and inventory management". The final verdict is <b>50%</b>. Here is a snipet:
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<blockquote>The one <u>potentially</u> cool feature is the ability to alter the plot by the choices you make. For instance, you may be sent out to vanquish some rebels, but after hearing their plight, you can choose to join them. Still, without an engaging, cohesive take backing it up, ita ll feels flat and lifeless</blockquote>
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Potentially? POTENTIALLY cool feature?!!! Fucking morons!
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I got <b>PC Gamer</b> to see that <a href=http://www.rpgcodex.com/phpBB/viewtopic.php?t=5107>BG3 info</a> and noticed a short <a href=http://www.avernum.com/blades/index.html>Blades of Avernum</a> review, trashing "rehashed gameplay, leveling mechanics, and inventory management". The final verdict is <b>50%</b>. Here is a snipet:
<br>
<br>
<blockquote>The one <u>potentially</u> cool feature is the ability to alter the plot by the choices you make. For instance, you may be sent out to vanquish some rebels, but after hearing their plight, you can choose to join them. Still, without an engaging, cohesive take backing it up, ita ll feels flat and lifeless</blockquote>
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Potentially? POTENTIALLY cool feature?!!! Fucking morons!
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