Spazmo
Erudite
Tags: Neverwinter Nights 2
<a href="http://www.gamespot.com/pc">Gamespot PC</a> has a short <a href=http://www.gamespot.com/news/2004/08/21/news_6105431.html>article</a> from Gen Con's big 30th Anniversary of D&D thing where they talk to a few D&D personalities--<b>Ed Stark</b>, Eberron creator <b>Keith Baker</b> and prolific fantasy author <b>R.A. Salvatore</b>--about what they think of D&D in games. Surprisingly, their outlook is <i>optimistic</i>!
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<blockquote>Keith Baker, freelance game designer and creator of the Eberron campaign setting, echoed this sentiment. "So far, I'm very pleased by what I've been seeing," said Baker, in reference to the way in which the Dungeons & Dragons license has been used in both current and upcoming games like Dungeons &Dragons Online and Dungeons & Dragons: Dragonshard. "[In some ways, video] games let you explore a broader scope of things than you can do on a tabletop, so I'm very excited to see where they go with that."</blockquote>
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Really? Because I can't think of many. In PnP you can do anything (until you annoy your DM). In computer games, you can only do what the designers predicted you might want to do.
<a href="http://www.gamespot.com/pc">Gamespot PC</a> has a short <a href=http://www.gamespot.com/news/2004/08/21/news_6105431.html>article</a> from Gen Con's big 30th Anniversary of D&D thing where they talk to a few D&D personalities--<b>Ed Stark</b>, Eberron creator <b>Keith Baker</b> and prolific fantasy author <b>R.A. Salvatore</b>--about what they think of D&D in games. Surprisingly, their outlook is <i>optimistic</i>!
<br>
<br>
<blockquote>Keith Baker, freelance game designer and creator of the Eberron campaign setting, echoed this sentiment. "So far, I'm very pleased by what I've been seeing," said Baker, in reference to the way in which the Dungeons & Dragons license has been used in both current and upcoming games like Dungeons &Dragons Online and Dungeons & Dragons: Dragonshard. "[In some ways, video] games let you explore a broader scope of things than you can do on a tabletop, so I'm very excited to see where they go with that."</blockquote>
<br>
<br>
Really? Because I can't think of many. In PnP you can do anything (until you annoy your DM). In computer games, you can only do what the designers predicted you might want to do.