Tags: BioWare; Dragon Age 2
<p>PCGamer <a href="http://www.pcgamer.com/2010/11/30/dragon-age-2-preview-the-hero-of-kirwall/" target="_blank">provide a preview</a> of <strong>Dragon Age 2</strong>, BioWare's answer to Fable 3.</p>
<blockquote>
<p>They’re also ditching the approval system. You won’t be trying to lobby your companions by saving kittens in front of them; now they’ll agree with you completely, or just stick around as a ‘rival’. A rival respects your power and the role you play in the world, but thinks you’re kind of a dick. As a side effect of that, you can’t have an outright evil champion. You’ll have to settle for being ruthless in the pursuit of your ideals.</p>
</blockquote>
<p>If you can't get something right, ditch it. The new bio-design philosophy.</p>
<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/100592-dragon-age-ii-preview.html">Gamebanshee</a></p>
<p>PCGamer <a href="http://www.pcgamer.com/2010/11/30/dragon-age-2-preview-the-hero-of-kirwall/" target="_blank">provide a preview</a> of <strong>Dragon Age 2</strong>, BioWare's answer to Fable 3.</p>
<blockquote>
<p>They’re also ditching the approval system. You won’t be trying to lobby your companions by saving kittens in front of them; now they’ll agree with you completely, or just stick around as a ‘rival’. A rival respects your power and the role you play in the world, but thinks you’re kind of a dick. As a side effect of that, you can’t have an outright evil champion. You’ll have to settle for being ruthless in the pursuit of your ideals.</p>
</blockquote>
<p>If you can't get something right, ditch it. The new bio-design philosophy.</p>
<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/100592-dragon-age-ii-preview.html">Gamebanshee</a></p>