- Joined
- Jun 18, 2002
- Messages
- 28,566
Tags: LambdaRogue
<p><a href="http://lambdarogue.net/dl-showentry.php?n=190">LambdaRogue has hit version 1.6</a>. Here's what's included:</p>
<ul>
<li>New chapter which concludes the main storyline (which started in LambdaRogue 1.4, released in December 2008, i.e. nearly two years ago)</li>
<li>New area with new enemies to explore</li>
<li>Improved inventory: equipped items don't take up space in your inventory anymore. You can also open your inventory from shop screens, e.g. for selling items to that trader without leaving the shop.</li>
<li>New enemy special attacks and vulnerabilities</li>
<li>New artwork style, darker than before, but more consistent with the rest of the game -- incl. graphical intro and ending sequences</li>
</ul>
<p>Darker but is it gritty? Oh yeah and "Savegame compatibility to all previous versions is broken". HAHAH <span style="text-decoration: line-through;">MERRY CHRISTMAS</span> HAPPY NEW YEAR.</p>
<p> </p>
<p>Thanks <strong>Mario</strong>!</p>
<p><a href="http://lambdarogue.net/dl-showentry.php?n=190">LambdaRogue has hit version 1.6</a>. Here's what's included:</p>
<ul>
<li>New chapter which concludes the main storyline (which started in LambdaRogue 1.4, released in December 2008, i.e. nearly two years ago)</li>
<li>New area with new enemies to explore</li>
<li>Improved inventory: equipped items don't take up space in your inventory anymore. You can also open your inventory from shop screens, e.g. for selling items to that trader without leaving the shop.</li>
<li>New enemy special attacks and vulnerabilities</li>
<li>New artwork style, darker than before, but more consistent with the rest of the game -- incl. graphical intro and ending sequences</li>
</ul>
<p>Darker but is it gritty? Oh yeah and "Savegame compatibility to all previous versions is broken". HAHAH <span style="text-decoration: line-through;">MERRY CHRISTMAS</span> HAPPY NEW YEAR.</p>
<p> </p>
<p>Thanks <strong>Mario</strong>!</p>