Tags: Mount & Blade; TaleWorlds
<p><a href="http://www.pcgamer.com/2011/01/20/mount-and-blade-expansion-has-muskets/" target="_blank">According to PCGamer</a> Paradox Interactive announced another expansion for <strong>Mount & Blade</strong>, <strong>With Fire and Sword</strong>.</p>
<blockquote>
<p>In possibly the most exciting news of the conference so far, Paradox Interactive have announced that their new expansion for Mount and Blade – ‘With Fire and Sword’ – will be set in 1653 and feature muskets, plus an actual storyline to follow in singleplayer.</p>
<p> </p>
<p>As a mercenary leader, you’ll either be able to make alliances or go lone-wolf. Enhanced siege mechanics bring a new level of gameplay, with the ability to bribe a guard to open the door, use gunpowder, or even poison the food supply during sieges.</p>
</blockquote>
<p> </p>
<p> </p>
<p style="text-align: center;">
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<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/101182-mount-a-blade-with-fire-and-sword-announced.html">Gamebanshee</a></p>
<p><a href="http://www.pcgamer.com/2011/01/20/mount-and-blade-expansion-has-muskets/" target="_blank">According to PCGamer</a> Paradox Interactive announced another expansion for <strong>Mount & Blade</strong>, <strong>With Fire and Sword</strong>.</p>
<blockquote>
<p>In possibly the most exciting news of the conference so far, Paradox Interactive have announced that their new expansion for Mount and Blade – ‘With Fire and Sword’ – will be set in 1653 and feature muskets, plus an actual storyline to follow in singleplayer.</p>
<p> </p>
<p>As a mercenary leader, you’ll either be able to make alliances or go lone-wolf. Enhanced siege mechanics bring a new level of gameplay, with the ability to bribe a guard to open the door, use gunpowder, or even poison the food supply during sieges.</p>
</blockquote>
<p> </p>
<p> </p>
<p style="text-align: center;">
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<p> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/101182-mount-a-blade-with-fire-and-sword-announced.html">Gamebanshee</a></p>