Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview IGN also takes a look at Chinatown in Bloodlines

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tags: Leonard Boyarsky; Troika Games; Vampire: The Masquerade - Bloodlines

<a href=http://pc.ign.com>IGN</a> likely got to see the same bits of Bloodlines that <a href=http://rpgcodex.com/index.php#2917>GameSpot did</a>, because they're also talking about the Chinatown hub in their new <a href=http://pc.ign.com/articles/557/557876p1.html>preview</a>.
<br>
<br>
<blockquote>The conversation between the leader, Ming Xiao, and the main character was an interesting one. There are several ways to approach the conversation, that mainly had to do with finding a sarcophagus of some sort in their hood. While Ming sat with her smug face, talking down to the player character, several different choices popped up, all leading the conversation down a different path. Some were ingratiating, some were merely tolerant, and others were downright hostile. Of course, the character being used for the demo was one that had exceptional conversational skills so some of the choices very well might not have been there had it been a different character. In the end, Ming pretty much threatened death if the search for the sarcophagus continued... but who wants to listen to her?</blockquote>
<br>
<br>
Hah, Vampires are already dead.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
Maybe if you go the lawyer-vampire subset you can argue the point that you are already dead and so Ming is obliged to leave you alone?
 

RGE

Liturgist
Joined
Jul 18, 2004
Messages
773
Location
Karlstad, Sweden
"I'm already dead" is way cheesy though. Ranks right up there with "Been there" when told to "Go to hell". "If it bleeds, it can be killed" is the only counter argument I've got. ;)
 

Reklar

Liturgist
Joined
Jun 22, 2004
Messages
395
Location
Port Orchard, WA, USA
If you play a vampire with martial arts skills can you be like Johnny Cage from Mortal Combat? You know, beat the big bad boss with the Nad Punch(tm)? :D

Seriously though, if it weren't for the fact that I hate vampires I'd actually be willing to give this game a try. Well, if my machine could run it anyway. :(

-Reklar
(a Fallout/RPG fan)
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom