Tags: BioWare; Dragon Age 2
<p>Bitmob somehow managed to get into an <a href="http://bitmob.com/articles/an-honest-conversation-with-bioware-falling-from-grace" target="_blank">honest conversation</a> with BioWare, which surprises me because I thought they're sticking to marketing drivel nowadays.</p>
<blockquote>
<p>I kicked in the door to BioWare's office like a boss. It swung wide, nearly crumpling from the force of my Adidas shoe. I strode in and took stock of the situation. BioWare was sitting at his desk, flabbergasted; his gold-wire spectacles were locked on me. He had changed since the last time we spoke. <br /><br />Gone was his once well-kept Merlin beard. In its place was now a scraggily mess of facial hair. His glasses were taped in the middle and his skin tone implied he hadn't seen sunlight in months. Above his computer station on the far wall was a black surveillance camera, which I could only imagine was EA keeping an eye on their most prized possession.<br /><br />"Rick, what are you doing here?" BioWare asked, startled.<br /><br />I shoved BioWare's guest chair aside so I could stare down at him.<br /><br />"I'm taking a break from my beef with Hollywood to figure out what the hell is going on with my favorite developer. Believe me, I'd rather be out there now fighting the good fight instead of being here in Edmonton. I hate Edmonton." My tone was harsh. The only Canadian city less interesting than Edmonton was Calgary, and I had just driven through Calgary.<br /><br />"W-what do you mean? Everything is going well. Dragon Age 2 sold a lot of-"<br /><br />"Dragon Age 2 sucks," I cut him off curtly.</p>
</blockquote>
<p> </p>
<p style="text-align: center;"><img style="border: 0pt none;" title="Kirkwall" src="http://www.rpgcodex.net/gallery/7117_500.jpg" alt="" width="500" height="375" /></p>
<p style="text-align: center;">Even the statue on the Kirkwall map does a double facepalm. Coincidence?</p>
<p style="text-align: center;"> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/102297-an-honest-conversation-with-bioware.html">GB</a></p>
<p>Bitmob somehow managed to get into an <a href="http://bitmob.com/articles/an-honest-conversation-with-bioware-falling-from-grace" target="_blank">honest conversation</a> with BioWare, which surprises me because I thought they're sticking to marketing drivel nowadays.</p>
<blockquote>
<p>I kicked in the door to BioWare's office like a boss. It swung wide, nearly crumpling from the force of my Adidas shoe. I strode in and took stock of the situation. BioWare was sitting at his desk, flabbergasted; his gold-wire spectacles were locked on me. He had changed since the last time we spoke. <br /><br />Gone was his once well-kept Merlin beard. In its place was now a scraggily mess of facial hair. His glasses were taped in the middle and his skin tone implied he hadn't seen sunlight in months. Above his computer station on the far wall was a black surveillance camera, which I could only imagine was EA keeping an eye on their most prized possession.<br /><br />"Rick, what are you doing here?" BioWare asked, startled.<br /><br />I shoved BioWare's guest chair aside so I could stare down at him.<br /><br />"I'm taking a break from my beef with Hollywood to figure out what the hell is going on with my favorite developer. Believe me, I'd rather be out there now fighting the good fight instead of being here in Edmonton. I hate Edmonton." My tone was harsh. The only Canadian city less interesting than Edmonton was Calgary, and I had just driven through Calgary.<br /><br />"W-what do you mean? Everything is going well. Dragon Age 2 sold a lot of-"<br /><br />"Dragon Age 2 sucks," I cut him off curtly.</p>
</blockquote>
<p> </p>
<p style="text-align: center;"><img style="border: 0pt none;" title="Kirkwall" src="http://www.rpgcodex.net/gallery/7117_500.jpg" alt="" width="500" height="375" /></p>
<p style="text-align: center;">Even the statue on the Kirkwall map does a double facepalm. Coincidence?</p>
<p style="text-align: center;"> </p>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/102297-an-honest-conversation-with-bioware.html">GB</a></p>