Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords
<a href=http://gamesradar.msn.co.uk>GamesRadar</a>, "the UK's number one games site", has posted a <a href=http://gamesradar.msn.co.uk/previews/default.asp?pagetypeid=2&articleid=33377&subsectionid=1599>preview</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a>, mostly to prove beyond the reasonable doubt that the UK educational system sucks. Here are some snipets:
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<blockquote>The genius of Bioware was to set their game 5000 years before Phantom Menace
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that adventure is being written by Chris Avalone, who wrote the literate and much admired RPG Planescape: Torment.
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Inspired by the morally challenging nature of Bioware's original, Avalone has set out to create a darker, more complicated moral world.
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...
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LucasArts tell us that various team members cried during testing, and not because of bugs. If it can reduce those developing it to emotional wrecks, just imagine what it could do to us.</blockquote>
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Well, these are the guys who think that NWN OC was "up to BioWare's usual high standard of design, featuring impressive plot twists and in-depth rules"
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<a href=http://gamesradar.msn.co.uk>GamesRadar</a>, "the UK's number one games site", has posted a <a href=http://gamesradar.msn.co.uk/previews/default.asp?pagetypeid=2&articleid=33377&subsectionid=1599>preview</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a>, mostly to prove beyond the reasonable doubt that the UK educational system sucks. Here are some snipets:
<br>
<br>
<blockquote>The genius of Bioware was to set their game 5000 years before Phantom Menace
<br>
...
<br>
that adventure is being written by Chris Avalone, who wrote the literate and much admired RPG Planescape: Torment.
<br>
...
<br>
Inspired by the morally challenging nature of Bioware's original, Avalone has set out to create a darker, more complicated moral world.
<br>
...
<br>
LucasArts tell us that various team members cried during testing, and not because of bugs. If it can reduce those developing it to emotional wrecks, just imagine what it could do to us.</blockquote>
<br>
Well, these are the guys who think that NWN OC was "up to BioWare's usual high standard of design, featuring impressive plot twists and in-depth rules"
<br>
<br>
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>