Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords
A mini-<a href=http://www.gamezilla.com/review.aspx?review=9009>review</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a> from <a href=http://www.gamezilla.com>Gamezilla</a>. I guess they figured that 2.5 paragraphs are more than enough to cover "an expansion pack"
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<blockquote>The greatest and most unfortunate part of this game is that it's almost a carbon copy of the original Knights. While this isn't a bad thing, because it was a solid gameplay design to begin with, <u>there's not much more beyond a couple of interface improvements, some new powers, and a brand new story</u>. Some of the graphical elements have been improved, but the thing I was most disappointed with was actually the script itself, as <u>some of the writing in this game is truly atrocious</u>. That aside, it’s still invigorating to have a choice to play light side or dark side characters, with your own character starting out as a Jedi (no waiting around for a few levels of a normal class this time), and with your trusted comrades moving towards the light side and dark side depending on your own choices.</blockquote>
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I sense disturbance in the Force
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A mini-<a href=http://www.gamezilla.com/review.aspx?review=9009>review</a> of <a href=http://www.lucasarts.com/games/swkotor_sithlords>KOTOR 2</a> from <a href=http://www.gamezilla.com>Gamezilla</a>. I guess they figured that 2.5 paragraphs are more than enough to cover "an expansion pack"
<br>
<br>
<blockquote>The greatest and most unfortunate part of this game is that it's almost a carbon copy of the original Knights. While this isn't a bad thing, because it was a solid gameplay design to begin with, <u>there's not much more beyond a couple of interface improvements, some new powers, and a brand new story</u>. Some of the graphical elements have been improved, but the thing I was most disappointed with was actually the script itself, as <u>some of the writing in this game is truly atrocious</u>. That aside, it’s still invigorating to have a choice to play light side or dark side characters, with your own character starting out as a Jedi (no waiting around for a few levels of a normal class this time), and with your trusted comrades moving towards the light side and dark side depending on your own choices.</blockquote>
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I sense disturbance in the Force
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