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Review Shadowflare review at RPGDot

Saint_Proverbius

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Tags: Shadowflare

I'm guessing they mean just the first two episodes of <A href="http://www.shadowflare.us">Shadowflare</a>, since that's all that's available right now, but <A href="http://www.rpgdot.com">RPGDot</a> has posted up a <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=477">review</a> of the game, giving it a rather generous <b>78%</b>. Here's a clip:
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<blockquote>One thing you do have a lot of choice about is what type of gear to wear. You will find a lot of magical items in Shadowflare. Different ones will offer different kinds of benefits and the next one you find may not be obviously better than what you are wearing. So if you want to sacrifice regular defense for magical defense, you put on gear that gives a higher magical defense. If you're going for more offense, you put on gear that grants bonuses to offense. You are able to wear armor, a shield, a helmet, and boots, and each of those slots is an opportunity to customize your abilities.</blockquote>
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The one interesting part of the review is that <b>High replay value</b> is listed in the pros column right next to <b>Gameplay highly repetitive</b> in the cons section. Which is it?
 

bobbob

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Dec 18, 2002
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I think the high replay vakue has to with the different classes, the gameplay with all the classes is still repetivive though.
 

Saint_Proverbius

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bobbob said:
I think the high replay vakue has to with the different classes, the gameplay with all the classes is still repetivive though.

I tried the demo for Episode 1 of it, and I really can't see the classes making that much difference in it. I don't even think it does that "random dungeon" thing that Diablo and the rogue-likes do.
 

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