Spazmo
Erudite
Tags: Star Wolves; Xbow Software
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> did an <a href=http://rpgvault.ign.com/articles/583/583734p1.html>interview</a> with <b>Anatoly Subbotin</b> of Russian developer X-Bow, who are currently developing Star Wolves, a sci-fi RPG about pirates in space.<blockquote>Anatoly Subbotin: Star Wolves is a 3D space RPG with tactical and strategic elements. At first sight, it really does look similar to space RTS games. But this isn't a strategy game.
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What distinguishes Star Wolves from other games of the genre? First of all, it is the setting and game universe. Frankly speaking, I haven't seen a lot of space RPGs recently. Secondly, this is quite an unusual mixture of different genres - RPG plus tactics plus strategy elements. I think that this blend will appeal to both role-playing and tactical games fans.</blockquote>That sounds pretty damn neat. Here's hoping they pull it off.
<A HREF="http://rpgvault.ign.com" target="_blank">RPG Vault</A> did an <a href=http://rpgvault.ign.com/articles/583/583734p1.html>interview</a> with <b>Anatoly Subbotin</b> of Russian developer X-Bow, who are currently developing Star Wolves, a sci-fi RPG about pirates in space.<blockquote>Anatoly Subbotin: Star Wolves is a 3D space RPG with tactical and strategic elements. At first sight, it really does look similar to space RTS games. But this isn't a strategy game.
<br>
<br>
What distinguishes Star Wolves from other games of the genre? First of all, it is the setting and game universe. Frankly speaking, I haven't seen a lot of space RPGs recently. Secondly, this is quite an unusual mixture of different genres - RPG plus tactics plus strategy elements. I think that this blend will appeal to both role-playing and tactical games fans.</blockquote>That sounds pretty damn neat. Here's hoping they pull it off.