Tags: Frayed Knights; Jay Barnson; Rampant Games
<p>As most of you probably know, Indie developer <a href="http://rampantgames.com/frayedknights/" target="_blank">RampantGames</a> is about to release the first part of their blob dungeon crawler cRPG : <strong>Frayed Knights: The Skull of S'makh-Daon</strong>. What can I say, I've asked Jay Barnson to tag team a preview feature with me. It's half preview, half Let's Play and half interview.</p>
<blockquote>
<p>Despite the fact you'll get this pre-generated characters as your party, you're free to level them up as you like. They cover the basic RPG archetypes and while you can pick skills and feats not fitting their predefined role, I think it's at least dubious to do so, in terms of combat efficiency. Although nothing stops you from trying anyways. Unlike other blob crawlers the game doesn't feature a phase-based combat system but a truely turnbased one with initiative-rolls before every turn to determine the sequence in which the combatants are going to act, something I prefer over phase-based.</p>
<p> </p>
<p>Staying true to cRPG traditions we start out with pretty much zero resources. Expect a potion of Negligible Healing, 2 potions of Liquid Nap (per person) and some sort of weapon, for instance a Shoddy Quarterstaff, which is almost as good as a regular quarterstaff, except it's not. Additionally, Chloe comes with 3 charges on her wand of Incendiary Crackleball, a spell that does almost nothing, but it does it to multiple enemies.</p>
</blockquote>
<p><a href="http://rpgcodex.net/content.php?id=241" target="_blank">Read the whole thing here.</a></p>
<p>As most of you probably know, Indie developer <a href="http://rampantgames.com/frayedknights/" target="_blank">RampantGames</a> is about to release the first part of their blob dungeon crawler cRPG : <strong>Frayed Knights: The Skull of S'makh-Daon</strong>. What can I say, I've asked Jay Barnson to tag team a preview feature with me. It's half preview, half Let's Play and half interview.</p>
<blockquote>
<p>Despite the fact you'll get this pre-generated characters as your party, you're free to level them up as you like. They cover the basic RPG archetypes and while you can pick skills and feats not fitting their predefined role, I think it's at least dubious to do so, in terms of combat efficiency. Although nothing stops you from trying anyways. Unlike other blob crawlers the game doesn't feature a phase-based combat system but a truely turnbased one with initiative-rolls before every turn to determine the sequence in which the combatants are going to act, something I prefer over phase-based.</p>
<p> </p>
<p>Staying true to cRPG traditions we start out with pretty much zero resources. Expect a potion of Negligible Healing, 2 potions of Liquid Nap (per person) and some sort of weapon, for instance a Shoddy Quarterstaff, which is almost as good as a regular quarterstaff, except it's not. Additionally, Chloe comes with 3 charges on her wand of Incendiary Crackleball, a spell that does almost nothing, but it does it to multiple enemies.</p>
</blockquote>
<p><a href="http://rpgcodex.net/content.php?id=241" target="_blank">Read the whole thing here.</a></p>