Tags: Star Wars: Knights of the Old Republic 2: The Sith Lords
<A href="http://www.actiontrip.com/">Action Trip</a> gives <A href="Http://www.swkotor2.com">Knights of the Old Republic 2</a> an average scoring <A href="http://www.actiontrip.com/reviews/starwarsknightsoftheoldrepublic2thesithlords.phtml">review</a>. The score is actually a <b>73/100</b> with a rating of <b>Good</b>, but most of the review's text is pretty negative with very little upside. Here's part of it:
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<blockquotE>The sound effects are of the quality you'd expect from a top-of-the-line Star Wars title, but it remains a mystery to me as to why the soundtrack (though brilliant) sounds so low quality. Another thing that will surely bother some folks is the inconsistency of the voice acting. Some voices sound terrific, while others, like Bao-Dur, sound like Obsidian and Lucas couldn't afford real actors, so they had the level designer try his hand at voice acting.</blockquote>
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Eh? I actually liked the voice acting for Bao-Dur. It was different, sure, but still neat. More actors should take valium before getting in the sound booth.
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As an extra bonus, I thought I'd point out this line from it:
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<blockquote>Obsidian is not BioWare and they've failed to strike the perfect balance between presenting the story and making sure that there is enough meat to the gameplay.</blockquote>
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Since when has dialogue, the means which the story is progressed in the game, not gameplay?
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Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
<A href="http://www.actiontrip.com/">Action Trip</a> gives <A href="Http://www.swkotor2.com">Knights of the Old Republic 2</a> an average scoring <A href="http://www.actiontrip.com/reviews/starwarsknightsoftheoldrepublic2thesithlords.phtml">review</a>. The score is actually a <b>73/100</b> with a rating of <b>Good</b>, but most of the review's text is pretty negative with very little upside. Here's part of it:
<br>
<blockquotE>The sound effects are of the quality you'd expect from a top-of-the-line Star Wars title, but it remains a mystery to me as to why the soundtrack (though brilliant) sounds so low quality. Another thing that will surely bother some folks is the inconsistency of the voice acting. Some voices sound terrific, while others, like Bao-Dur, sound like Obsidian and Lucas couldn't afford real actors, so they had the level designer try his hand at voice acting.</blockquote>
<br>
Eh? I actually liked the voice acting for Bao-Dur. It was different, sure, but still neat. More actors should take valium before getting in the sound booth.
<br>
<br>
As an extra bonus, I thought I'd point out this line from it:
<br>
<br>
<blockquote>Obsidian is not BioWare and they've failed to strike the perfect balance between presenting the story and making sure that there is enough meat to the gameplay.</blockquote>
<br>
Since when has dialogue, the means which the story is progressed in the game, not gameplay?
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>