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Preview Dungeon Lords hands on at RPGDot

Saint_Proverbius

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Tags: Dungeon Lords

<A href="http://www.rpgdot.com/">RPGDot</a> has taken the time to kick around with a playable preview version of <A href="Http://www.dungeonlordsgame.com">Dungeon Lords</a> and they actually <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1083">wrote about it</a>. Don't expect some heavy reading here, it's pretty short.
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<blockquote>Let's take a look at some of the other elements that belong to a good RPG: There is a quest log and an automap (which was not implemented yet, but the help screen tells the key for it, so I guess it will be in the game). There are only limited sound effects and no music yet. Graphics are very nice, with leaves and grass moving with the wind and weather changes and a night/day cycle. The resolution in this version is set to 800x600, hopefully the final game will feature higher resolutions (actually I am quite sure it will).</blockquote>
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So, basically, not too many elements, eh?
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obediah

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Jan 31, 2005
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From the list of incomplete features, I smell either another delay or a horribly buggy release. I guess my money is on both.
 

Shagnak

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Arse of the world, New Zealand
@Obediah: My thoughts exactly!!

The same happened with DWB's W&W. Buggy and delayed - but I still eeked a fair amount of enjoymeny out of it.
Hoping this one is good despite ominous signs...(crosses fingers and says 13 Hail Cthulhus)
 

Fez

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May 18, 2004
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Maybe they'll manage to pull it all together before release. Maybe I'll become the fairy queen of the world, the prettiest creature in tights, loved by all and the finest lapdancer on the globe.
 

DemonKing

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Dec 5, 2003
Messages
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Actually I'm surprised that most of the previews so far (while noting that the game is not yet feature complete), have been saying that both the combat and storyline are pretty decent.

While I'm still planning to wait for a demo, this game is edging a little closer to my "buy" list.
 

Saint_Proverbius

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I wonder how old this preview build is. They were supposed to have a demo ready way back last Fall. If it still doesn't have an automap and the build is fairly recent, then something is way, way off here.
 

crpgnut

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Dec 11, 2002
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January 17th, 2005 was the date of the build. They have 3 months from that date to add sound, automapping, music, etc. Not much time. Buggy and incomplete is sounding more and more likely.
 

Reklar

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crpgnut said:
January 17th, 2005 was the date of the build. They have 3 months from that date to add sound, automapping, music, etc. Not much time. Buggy and incomplete is sounding more and more likely.

Do you think it will wipe your hard drive like PoR2 did? :D It sounds like they need to push back the release date if they're really that far behind, but I guess that is up to the publisher. Honestly though, why should a publisher ever want to release a game if it's severely incomplete, especially if it's not during the Christmas shopping season?

-Reklar
(a Fallout/RPG fan)
 

Fez

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Reklar said:
Do you think it will wipe your hard drive like PoR2 did? :D

You've got to love those legendary QA fuck ups. I remember one that wiped out all the shortcuts in the start bar. Must have been fun putting them all back by hand. :lol:
 

Reklar

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Fez said:
Reklar said:
Do you think it will wipe your hard drive like PoR2 did? :D

You've got to love those legendary QA fuck ups. I remember one that wiped out all the shortcuts in the start bar. Must have been fun putting them all back by hand. :lol:

"Quick! Reload the last save game! Maybe it'll restore the shortcuts! Ahhh!" :D

There are some bugs I just don't understand how they could have gotten by any reasonably competant QA tester. Then again, having been in a QA role before, I can't understand how any developer could inadvertantly write code that would cause such a problem. Let me guess, it was that nasty 'ole Install Shield again? :D

-Reklar
(a Fallout/RPG fan)
 

Fez

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I am pretty sure it was an in-house fuckup. I'd imagine the guy was out of a job thanks to that, though I didn't find out what happened to him. The QA team must have all been too busy snorting lines of coke off of each other's dicks to spot it either. I can't remember who did it, but I think it was someone from Mucky Foot who told me. There were a few others too, but that one had to be the worst. Cleaned the whole bar when you worked the installer program. Unbelievably stupid.
 

Reklar

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Jun 22, 2004
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Port Orchard, WA, USA
Yep, that definitely sounds like it deserves your commentary. It never ceases to amaze me how poorly a "finished" product can be nowdays. Hopefully somebody will wake up, either the consumer-base or the companies, and realize it's all a waste of time to rush things.

-Reklar
(a Fallout/RPG fan)
 

Astromarine

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Joined
Jan 21, 2003
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Switzerland
Galactic Civilizations also had a "wipe hard drive" feature in one of the early early versions. Was patched within one day or something though. I remember Wardell being quite open and apologetic about that, which went a long way to prevent massive ranting-.
 

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