Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,045
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords
<a href=http://www.gamearena.com.au>Game Arena</a> has posted an entertaining <a href=http://www.gamearena.com.au/reviews/read/2921718?id=2921718>review</a> of <a href=http://www.kotor2.com/>KOTOR 2</a> praising the fuck out of everything that could be praised about the game. The final verdict is 9/10. The Good: Fantastic and intriguing character interaction; Rich, detailed plot that commands your attention. The Bad: <b>Story</b> may take over <b>action</b> a little too often for some people’s liking. The highlights are mine for extra drama.
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Here are the story related bits:
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<blockquote>In true Star Wars fashion the plot twists through multiple alliances and betrayals, and you certainly have less of a solid idea who is pulling the strings than in say, the actual movies.
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<u>One thing that is not a bleeding mess is the storyline. If only all space opera games had such detailed characterisation and plot. In fact, it's too good. So good that you spend more time uncovering the plot than actually performing and playing the game – or at least it seems that way.</u>
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You do spend more of a time taking a back seat to the narrative this time, and because the plot twists so heavily, you can't afford to mash the mouse or fire button skipping sequences. <u>That said, this is that software rarity, a RPG that actually tells a film-grade story.</u> The intrigue you can get into once your characters make that important jump into prestige specialisation gives the action a real boot along just as it is growing a little tired, and from then on the action is pure class</blockquote>
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I'm speechless. I doubt that even those who did like the game would agree with this load of crap.
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<a href=http://www.gamearena.com.au>Game Arena</a> has posted an entertaining <a href=http://www.gamearena.com.au/reviews/read/2921718?id=2921718>review</a> of <a href=http://www.kotor2.com/>KOTOR 2</a> praising the fuck out of everything that could be praised about the game. The final verdict is 9/10. The Good: Fantastic and intriguing character interaction; Rich, detailed plot that commands your attention. The Bad: <b>Story</b> may take over <b>action</b> a little too often for some people’s liking. The highlights are mine for extra drama.
<br>
<br>
Here are the story related bits:
<br>
<br>
<blockquote>In true Star Wars fashion the plot twists through multiple alliances and betrayals, and you certainly have less of a solid idea who is pulling the strings than in say, the actual movies.
<br>
<br>
<u>One thing that is not a bleeding mess is the storyline. If only all space opera games had such detailed characterisation and plot. In fact, it's too good. So good that you spend more time uncovering the plot than actually performing and playing the game – or at least it seems that way.</u>
<br>
<br>
You do spend more of a time taking a back seat to the narrative this time, and because the plot twists so heavily, you can't afford to mash the mouse or fire button skipping sequences. <u>That said, this is that software rarity, a RPG that actually tells a film-grade story.</u> The intrigue you can get into once your characters make that important jump into prestige specialisation gives the action a real boot along just as it is growing a little tired, and from then on the action is pure class</blockquote>
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I'm speechless. I doubt that even those who did like the game would agree with this load of crap.
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