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Interview Exodus interrogation at CGM

Saint_Proverbius

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Behind you.
Tags: Phase: Exodus

<A href="http://www.cgonline.com">Computer Games Magazine</A> has <a href="http://www.cgonline.com/content/view/353/2/">an interview</a> talking about the various aspects of <A href="http://www.russobit-m.ru/eng/games/exodus/">Phase: Exodus</a>. Here's a bit about your character:
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<blockquote><b>Computer Games - What can you tell us about the playable characters in Phase Exodus?
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Konstantin Kapustin</b> - Actually, there is only one playable character in Phase: Exodus, the main hero of the game. He was just usual inhabitant of one of populated places on the Earth. I mean the called already Independent Station of Maintenance. Many years in isolation from the external world resulted in appearing strange quasiscience there. It contained an incorrect idea of the world and of the Station’s essence and function at all.
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The authorities of the station represented the unusual mix of religious and dictatorial control. That’s why, where the main hero has found the historically true information about the station, he became an outcast. </blockquote>
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That'll teach him.. errr.. you.. for snooping around in.. some kind of.. business or something.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
 

Kamaz

Pahris Entertainment
Developer
Joined
Feb 16, 2004
Messages
1,042
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The Glorious Ancient City of Loja
I am very pleased with such premise. Actually, it reminds me of some sci-fi stories I really liked. Like the story by Clifford Simac (I hope I spelled correctly) "The Generation who reached the target" or smth like that, it was translated.

Anyways, the concept is nice and I usually like outcast characters. Though, I'd like to see decent character generation, like one in Fallout or Arcanum.
 

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