Spazmo
Erudite
Tags: Troika Games; Vampire: The Masquerade - Bloodlines
<a href="http://www.rpgdot.com">RPGDot</a> have got their final <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=1099>awards dealie</a> and this is the big one--best RPG of 2004. Troika's Bloodlines gets the nod from RPGDot's readers as well as its staff.<blockquote>Perhaps representative of all Troika's games, the brilliant but flawed Vampire: Bloodlines was easily the best RPG of 2004 despite some obvious problems. Based on White Wolf's ‘Vampire the Masquerade' license and built with Valve's Source engine, Bloodlines dripped with a dark, suspenseful atmosphere and featured some of the most memorable characters to appear in an RPG – few players will forget the Twins, Jack and many others. Each of the seven playable clans had a marked effect on gameplay, the dialogue was superb with deft touches of humour and many quests had multiple solutions. That Bloodlines had frustrating bugs, performance issues, was overly linear and the end trailed into repetitive combat is a testament to the quality of the first three Acts.</blockquote>Now if only people had bought it...
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Thanks to <b>Mr. Teatime</b> for the heads up.
<a href="http://www.rpgdot.com">RPGDot</a> have got their final <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=1099>awards dealie</a> and this is the big one--best RPG of 2004. Troika's Bloodlines gets the nod from RPGDot's readers as well as its staff.<blockquote>Perhaps representative of all Troika's games, the brilliant but flawed Vampire: Bloodlines was easily the best RPG of 2004 despite some obvious problems. Based on White Wolf's ‘Vampire the Masquerade' license and built with Valve's Source engine, Bloodlines dripped with a dark, suspenseful atmosphere and featured some of the most memorable characters to appear in an RPG – few players will forget the Twins, Jack and many others. Each of the seven playable clans had a marked effect on gameplay, the dialogue was superb with deft touches of humour and many quests had multiple solutions. That Bloodlines had frustrating bugs, performance issues, was overly linear and the end trailed into repetitive combat is a testament to the quality of the first three Acts.</blockquote>Now if only people had bought it...
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<br>
Thanks to <b>Mr. Teatime</b> for the heads up.