Tags: S.C.O.U.R.G.E.: Heroes of Lesser Renown
<A href="http://scourge.sourceforge.net/">SCOURGE</a> has upped itself to <A href="http://sourceforge.net/project/showfiles.php?group_id=98006&package_id=104986&release_id=309535">version 0.9</a>. It's that turn based, 3D rogue-like with the backstory of bad guys hiring old, retired heros with nothing to better to do than to clean out their lairs and dungeons of the unwanted - or wanted - vermin that naturally tends to infest them. There's also some <A href="http://scourge.sourceforge.net/screens.html">new screenshots</a> available of the new version.
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<div align="center"><a href="http://scourge.sourceforge.net/screens.html"><img src="http://www.rpgcodex.com/images/screenshots/scourge/tiny003.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/scourge/tiny004.jpg" height="150" width="200"></a></div>
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<ul><li>Hybrid set of missions: random templates and specific storyline missions
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<li>Better item generation: magic items outlined, creatures drop random loot, item levels, etc.
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<li>Quake2 directory support: loading/unloading models, textures, sounds (only for later level creature; level 9+ for now)
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<li>Tooltips on everything!
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<li>Smooth creature movement and turning
<br>
<li>Battle enhancements: press 'p' to show path in TB combat, end-turn button, etc.
<br>
<li>Dungeon eyecandy: themed textures, variants, sloshing water
<br>
<li>Many bugfixes: level generator won't crash, better options dialog, faster memory management, etc.
<br>
<li>Faster rendering: display lists, frustum culling</ul>
<br>
Hey, missions <i>and</i> tooltips. This version's got <i>everything</i>.
<br>
<br>
Thanks, <b>Gabor</b>!
<br>
<br>
<A href="http://scourge.sourceforge.net/">SCOURGE</a> has upped itself to <A href="http://sourceforge.net/project/showfiles.php?group_id=98006&package_id=104986&release_id=309535">version 0.9</a>. It's that turn based, 3D rogue-like with the backstory of bad guys hiring old, retired heros with nothing to better to do than to clean out their lairs and dungeons of the unwanted - or wanted - vermin that naturally tends to infest them. There's also some <A href="http://scourge.sourceforge.net/screens.html">new screenshots</a> available of the new version.
<br>
<div align="center"><a href="http://scourge.sourceforge.net/screens.html"><img src="http://www.rpgcodex.com/images/screenshots/scourge/tiny003.jpg" height="150" width="200"> <img src="http://www.rpgcodex.com/images/screenshots/scourge/tiny004.jpg" height="150" width="200"></a></div>
<br>
<ul><li>Hybrid set of missions: random templates and specific storyline missions
<br>
<li>Better item generation: magic items outlined, creatures drop random loot, item levels, etc.
<br>
<li>Quake2 directory support: loading/unloading models, textures, sounds (only for later level creature; level 9+ for now)
<br>
<li>Tooltips on everything!
<br>
<li>Smooth creature movement and turning
<br>
<li>Battle enhancements: press 'p' to show path in TB combat, end-turn button, etc.
<br>
<li>Dungeon eyecandy: themed textures, variants, sloshing water
<br>
<li>Many bugfixes: level generator won't crash, better options dialog, faster memory management, etc.
<br>
<li>Faster rendering: display lists, frustum culling</ul>
<br>
Hey, missions <i>and</i> tooltips. This version's got <i>everything</i>.
<br>
<br>
Thanks, <b>Gabor</b>!
<br>
<br>