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A large percentage of games have always sucked and will always suck.
Kickstarter might reduce this percentage somewhat, but nobody would expect it to change the fundamental fact that most games suck.
So we need to get a large amount of data on kickstarted games before we draw any conclusions.
A) It will be proven that publishers aren't half as bad as we've thought and bad games are simply the consequence of bad work from the people directly involved in its creation, not because of some trivial demands from above.
B) Publishers still suck. What happened is that the gamers themselves played the role of publishers with their tons of demands, therefore Kickstarter can't be compared with the "free environment" of the 80's and 90's.
Of course I could add more options, but let's discuss the fundamental binary conclusion here.
"too many cocks spoil the brothel"
I actually believe Kickstarter will be like a revelation in terms of what shapes the (bad) quality of a game. Of course we could end the discussion by simply saying that the 80's and 90's also produced mountains of shitty games, so it's nothing related with modern-style publishers, but we're not talking about random, shitty guys jumping in some new medium, but renowed developers of (supposed) caliber. Quality is naturally expected from many of these old devs coming back, as they've already made some great stuff, and if some shit happens we're always shaping the excuses that some external factors fucked their work. It's never their fault, it's always the publisher, the tight schedule, lack of money, lack of freedom, shitty design decisions being imposed...
No matter what will be the excuses for kickstarter fails, I predict it'll be a whole new level of bullshits to protect the devs, so I voted A. It's like the ultimate opportunity for them to show us that "free design" tramples all over the so called and so bashed (by all of us, actually) triple-A models. Fuck this up and you lost all the credibility available.
In some ways, this thread is like a metaphor to
A) It was Garriott's fault
B) It was EA's fault
One year from now the tone will get more frustrated when people realize that RPGs are not made in a few months.