Spazmo
Erudite
Tags: Neverwinter Nights 2; Obsidian Entertainment
<b>Frank Kowalkowski</b>, lead programmer on Obsidian Entertainment's sequel to BioWare's paragon of mediocrity Neverwinter Nights, has done an <a href=http://www.nwn2news.net/modules/wfsection/article.php?articleid=58>interview</a> with <a href=http://www.nwn2news.net/>Neverwinter Nights 2 News</a>.<blockquote>[NWN2News]What was your first thoughts when you learned you would be working on NWN 2?
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[Frank]I wasn’t sure what to think to be honest. I was happy Obsidian had a project for me to work my lead abilities. NWN2 is a sequel to a game I owned and enjoyed, so I wasn’t disappointed.</blockquote>He sounds awfully neutral about the whole thing. Obsidian's devs ought to take a few lessons from the BioWare doctors on hype.
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Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>
<b>Frank Kowalkowski</b>, lead programmer on Obsidian Entertainment's sequel to BioWare's paragon of mediocrity Neverwinter Nights, has done an <a href=http://www.nwn2news.net/modules/wfsection/article.php?articleid=58>interview</a> with <a href=http://www.nwn2news.net/>Neverwinter Nights 2 News</a>.<blockquote>[NWN2News]What was your first thoughts when you learned you would be working on NWN 2?
<br>
<br>
[Frank]I wasn’t sure what to think to be honest. I was happy Obsidian had a project for me to work my lead abilities. NWN2 is a sequel to a game I owned and enjoyed, so I wasn’t disappointed.</blockquote>He sounds awfully neutral about the whole thing. Obsidian's devs ought to take a few lessons from the BioWare doctors on hype.
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Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>