Fez
Erudite
- Joined
- May 18, 2004
- Messages
- 7,954
Tags: Angband
The classic roguelike goodness that is <a href="http://www.thangorodrim.net">Angband</a> has now been updated to <a href="ftp://ftp.thangorodrim.net/pub/angband/Windows/Angband-306.exe">version 3.0.6</a>, with a list of changes that you'd be hard-pressed to shake a rather large stick at. Here's a sample:
<br>
<br>
<ul><li>Added a new type of subwindow for displaying the dungeon area around the player
<br>
<li>Added a new subwindow type "Display player (compact)" that displays the left-hand-side of the main term (player stats, hitpoints, gold,...) in a separate window
<br>
<li>Added a new window type that displays the info from the status line
<br>
<li>Use actual monster and object symbols instead of a list of hardcoded symbols when hallucinating
<br>
<li>Added Craig Oliver's Sound FX Patch version 1.1 that adds about 120 new sound events to the game
<br>
<li>Scroll the map when the player is 1/4th of the visible grids away from the edge of the map display
<br>
<li>Fixed a stupid bug that could cause the game to hang or crash when killing quest monsters near the edge of the dungeon
<br>
<li>Added missing tiles and tile assignments for the 32x32 tiles
<br>
<li>The charges of rods of perception weren't handled correctly when compiling with scripting turned off
<br>
<li>Cursed speed rings should not increase the level feeling
<br>
<li><b>The experience loss as a result of one of the One Ring's activations is now 1/4 of both max and current experience instead of the unintended reduction of max exp by 3/16 of the current experience</b>
<br>
<li>Cleaned up the handling of experience draining when the player has Hold Life. The fixed part of the exp drain by nether breaths is now also reduced by Hold Life</ul>
<br>
<br>
<br>
Frodo should have waited for the patch for preciousssss, silly Hobbitses.
The classic roguelike goodness that is <a href="http://www.thangorodrim.net">Angband</a> has now been updated to <a href="ftp://ftp.thangorodrim.net/pub/angband/Windows/Angband-306.exe">version 3.0.6</a>, with a list of changes that you'd be hard-pressed to shake a rather large stick at. Here's a sample:
<br>
<br>
<ul><li>Added a new type of subwindow for displaying the dungeon area around the player
<br>
<li>Added a new subwindow type "Display player (compact)" that displays the left-hand-side of the main term (player stats, hitpoints, gold,...) in a separate window
<br>
<li>Added a new window type that displays the info from the status line
<br>
<li>Use actual monster and object symbols instead of a list of hardcoded symbols when hallucinating
<br>
<li>Added Craig Oliver's Sound FX Patch version 1.1 that adds about 120 new sound events to the game
<br>
<li>Scroll the map when the player is 1/4th of the visible grids away from the edge of the map display
<br>
<li>Fixed a stupid bug that could cause the game to hang or crash when killing quest monsters near the edge of the dungeon
<br>
<li>Added missing tiles and tile assignments for the 32x32 tiles
<br>
<li>The charges of rods of perception weren't handled correctly when compiling with scripting turned off
<br>
<li>Cursed speed rings should not increase the level feeling
<br>
<li><b>The experience loss as a result of one of the One Ring's activations is now 1/4 of both max and current experience instead of the unintended reduction of max exp by 3/16 of the current experience</b>
<br>
<li>Cleaned up the handling of experience draining when the player has Hold Life. The fixed part of the exp drain by nether breaths is now also reduced by Hold Life</ul>
<br>
<br>
<br>
Frodo should have waited for the patch for preciousssss, silly Hobbitses.