Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: BioWare; Dragon Age
Brenon Holmes was spotted talking about <a href=http://forums.bioware.com/index.html?viewcat=23>Dragon Age</a> related things including things <a href=http://forums.bioware.com/viewtopic.html?topic=436101&forum=84&sp=45>he doesn't fully understand</a>:
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<blockquote>One thing I'll mention is that DA is a fairly different beast from what we've done before. It will not be a combination of every game we've done since BG.
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We have a lot of different people at the company, and the design approaches can vary a fair bit from team to team.
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You *should* be able to play with any PC character... <u>because the PC character is largely irrelevant</u>. It's the party that matters. Depending on your party composition, I suspect that various configurations will have a hard time of it.</blockquote>Cool! Teh role-playing!
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<blockquote><u>Strategy implies that you know in advance what you can do</u>. Unless you have a list of things you can do, there's no strategy involved in any case... it's just muddling your way through in the dark until you find clarity.
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<u>How would you strategically make your way through a game when you didn't know what was going to happen next?</u> You can make choices based upon the current circumstances, but I fail to see how that's any different from what we're doing.</blockquote>I think that Brenon's just redefined the concept of strategy.
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Brenon Holmes was spotted talking about <a href=http://forums.bioware.com/index.html?viewcat=23>Dragon Age</a> related things including things <a href=http://forums.bioware.com/viewtopic.html?topic=436101&forum=84&sp=45>he doesn't fully understand</a>:
<br>
<br>
<blockquote>One thing I'll mention is that DA is a fairly different beast from what we've done before. It will not be a combination of every game we've done since BG.
<br>
<br>
We have a lot of different people at the company, and the design approaches can vary a fair bit from team to team.
<br>
<br>
You *should* be able to play with any PC character... <u>because the PC character is largely irrelevant</u>. It's the party that matters. Depending on your party composition, I suspect that various configurations will have a hard time of it.</blockquote>Cool! Teh role-playing!
<br>
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<blockquote><u>Strategy implies that you know in advance what you can do</u>. Unless you have a list of things you can do, there's no strategy involved in any case... it's just muddling your way through in the dark until you find clarity.
<br>
<br>
<u>How would you strategically make your way through a game when you didn't know what was going to happen next?</u> You can make choices based upon the current circumstances, but I fail to see how that's any different from what we're doing.</blockquote>I think that Brenon's just redefined the concept of strategy.
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