Tags: Dungeon Lords
<a href="http://www.dungeonlords.com/">Dungeon Lords</a> gets a patch. Here's the changes:
<br>
<blockquote>Version 1.3 Update (available at retail box and downloadable)
<br>
Added feature: Auto-map available for usage throughout the game world.
<br>
<br>
Version 1.2 (available at retail box)
<br>
Gameplay tweak: Two boss battles (Shaduroth, Nypherus) slightly adjusted.
<br>
Gameplay tweak: Random monster drops adjusted slightly.
<br>
Gameplay tweak: Locust spell has been slightly reduced in damage and no longer "jumps" over distances.
<br>
Gameplay tweak: Samurai/Imperial armor bonus strike/parry changed to +1 per item.
<br>
Added feature: SaveGame thumbnail images.
<br>
Bug fix: Junk inventory operates correctly now allowing players to keep
<br>
duplicates of the 18 most valuable items.
<br>
Bug fix: Potions of Power working correctly.
<br>
Bug fix: Rare cases of automatically equipped items which can't be removed.
<br>
Bug fix: Occasional Volgar double-speech at end game fixed.
<br>
Bug fix: Quest characters now remain in the world if the player runs away and enters another scene.
<br>
Bug fix: Monster summons can no longer get stuck in terrain or walls in the Demon Realm.
<br>
Bug fix: NPCs (Elderon, Morgus, Valkyra) should no longer get stuck in objects if blocked in their path.</blockquote>
<br>
Hooray for auto-maps!
<br>
<br>
Thanks, <b>Tara</b>!
<a href="http://www.dungeonlords.com/">Dungeon Lords</a> gets a patch. Here's the changes:
<br>
<blockquote>Version 1.3 Update (available at retail box and downloadable)
<br>
Added feature: Auto-map available for usage throughout the game world.
<br>
<br>
Version 1.2 (available at retail box)
<br>
Gameplay tweak: Two boss battles (Shaduroth, Nypherus) slightly adjusted.
<br>
Gameplay tweak: Random monster drops adjusted slightly.
<br>
Gameplay tweak: Locust spell has been slightly reduced in damage and no longer "jumps" over distances.
<br>
Gameplay tweak: Samurai/Imperial armor bonus strike/parry changed to +1 per item.
<br>
Added feature: SaveGame thumbnail images.
<br>
Bug fix: Junk inventory operates correctly now allowing players to keep
<br>
duplicates of the 18 most valuable items.
<br>
Bug fix: Potions of Power working correctly.
<br>
Bug fix: Rare cases of automatically equipped items which can't be removed.
<br>
Bug fix: Occasional Volgar double-speech at end game fixed.
<br>
Bug fix: Quest characters now remain in the world if the player runs away and enters another scene.
<br>
Bug fix: Monster summons can no longer get stuck in terrain or walls in the Demon Realm.
<br>
Bug fix: NPCs (Elderon, Morgus, Valkyra) should no longer get stuck in objects if blocked in their path.</blockquote>
<br>
Hooray for auto-maps!
<br>
<br>
Thanks, <b>Tara</b>!