Tags: Fable: The Lost Chapters
<a href="http://www.gamecloud.com/">GameCloud</a> has an <a href="http://www.gamecloud.com/article.php?article_id=887">an interview</a> with <b>Dene Carter</b> about <A href="http://www.microsoft.com/games/fable/">Fable: the Lost Chapters</a>. Here's the first question from the thing:
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<blockquote><b>Gamecloud - First, was Lionhead pleased with the reactions that Fable received when it was released for the Xbox in 2004?
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Dene Carter</b> - We were really happy. The response from the public was very positive, and the major criticisms were all in the form of "We wanted more!" I don’t think any developer can complain too much about that sort of reaction!</blockquote>
<br>
Well, that's certainly one way to spin it.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
<a href="http://www.gamecloud.com/">GameCloud</a> has an <a href="http://www.gamecloud.com/article.php?article_id=887">an interview</a> with <b>Dene Carter</b> about <A href="http://www.microsoft.com/games/fable/">Fable: the Lost Chapters</a>. Here's the first question from the thing:
<br>
<blockquote><b>Gamecloud - First, was Lionhead pleased with the reactions that Fable received when it was released for the Xbox in 2004?
<br>
<br>
Dene Carter</b> - We were really happy. The response from the public was very positive, and the major criticisms were all in the form of "We wanted more!" I don’t think any developer can complain too much about that sort of reaction!</blockquote>
<br>
Well, that's certainly one way to spin it.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>