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- Jan 28, 2011
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Tags: Obsidian Entertainment; Project Eternity
Today we have anotherfiller update installment in Project Eternity's "Meet the Developers" series. Now with 90% less forced humor! Meet Mark Bremerkamp, lead animator. He doesn't talk much.
If you'd like to know more about Mark's favorite food, drinks, games and inspirations, you can read the entire thing here.
Today we have another
Q: Hello, Mr. Bremerkamp! What is your job on the Project Eternity team?
A:
Lead Animator
Q: What are you working on this week?
A:
Initial attacks for the light spear (1h thrust) and the pike (2h thrust)
Q: What is your typical work day like on Project Eternity?
A:
First drink coffee then check my e-mail and look to see if there are any meetings that I need to prepare for. Then I usually look over the work from the day before. I like to always go back with a fresh set of eyes to see what worked and then I'll make some notes/changes. After all that I get to animating the fixes or I'll move onto a new animation.
Q: What are you most looking forward to on Project Eternity? What are you looking forward to animating?
A:
That’s an easy one...Creatures. It's always fun to animate strange and creepy critters.
Q: What other games have you worked on?
A:
Vampire: The Masquerade - Bloodlines, Alpha Protocol, Fallout New Vegas, and New Vegas DLCs.
If you'd like to know more about Mark's favorite food, drinks, games and inspirations, you can read the entire thing here.