Tags: Divine Divinity
<a href="http://www.rpgradar.com/">RPGRadar</a> have posted an <a href="http://www.rpgradar.com/exclusives/divdiv.html">interview</a> with <b>Frederik De Caster</b> of <a href="http://www.larian.com">Larian Studios</a>.
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Here's a taster:
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<blockquote>RPGRadar- Do you personally feel that Divine Divinity offers the players something that other RPGs don't? What makes Divine Divinity stand out more than all the other RPGs on the market?
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Fredric - Divine Divinity is a mix of some of the best role-playing games around; we tried to use the best elements of other role-playing games and combine them into 1 game. We took the action from Diablo, the story from Baldur's Gate and the interactivity from the Ultima Series. Especially the interactivity is something I miss in some of the recent RPG's, if I see a barrel I want to be able open it, move it around, crush it, ... In most other RPG's items are just part of the scenery which is a pity according to me.</blockquote>
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Spotted over at <a href="http://www.rpgdot.com">RPGDot</a>
<a href="http://www.rpgradar.com/">RPGRadar</a> have posted an <a href="http://www.rpgradar.com/exclusives/divdiv.html">interview</a> with <b>Frederik De Caster</b> of <a href="http://www.larian.com">Larian Studios</a>.
<br>
<br>
Here's a taster:
<br>
<br>
<blockquote>RPGRadar- Do you personally feel that Divine Divinity offers the players something that other RPGs don't? What makes Divine Divinity stand out more than all the other RPGs on the market?
<br>
<br>
Fredric - Divine Divinity is a mix of some of the best role-playing games around; we tried to use the best elements of other role-playing games and combine them into 1 game. We took the action from Diablo, the story from Baldur's Gate and the interactivity from the Ultima Series. Especially the interactivity is something I miss in some of the recent RPG's, if I see a barrel I want to be able open it, move it around, crush it, ... In most other RPG's items are just part of the scenery which is a pity according to me.</blockquote>
<br>
<br>
Spotted over at <a href="http://www.rpgdot.com">RPGDot</a>