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Review Arx review at RPG Player

Saint_Proverbius

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Joined
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Tags: Arx Fatalis

Those zany Italians over at <a href="http://www.multiplayer.it/rpg/">RPG Player</a> have written up a long <a href="http://www.multiplayer.it/rpg/articoli.php3?id=6893">review</a> of <a href="http://www.arxfatalis-online.com">Arx Fatalis</a>. Boy, it's long. That's what I like to see in a review, lots of detail.
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<blockquote>As you can see, though there is no selection of the class you will play, you may determine the charachter?s skills by assigning the points as you prefer at the beginning and while your experience increases. The system works fine, but the game seems to be easier for a generic charachter. To face the adventure with a charachter who is too much skilled in one single ability (for instance a wizard) is actually a suicide; the game becomes almost impossibile if you cannot do a bit of everything. The ideal class is the warrior/mage. If you want to survive, and successfully face the game quests exploring every single level, you must have full control of both magical and fighting abilities.</blockquote>
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That's kind of a bummer for those who just don't care much for magic.
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Spotted this at <A href="http://www.rpgdot.com">RPG Dot</a>.
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