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Tags: J.E. Sawyer; Pillars of Eternity
In an article aptly called "So, Obsidian, when is Pillars of Eternity coming out?", Eurogamer seeks release information from Project Mama Josh Sawyer. He reveals the following tidbits.
On release date:
On the current state of the game:
On alpha/Early Access:
On quantity over quality:
Sawyer concludes the interview by saying "keep up the good fight, Roguey."
In an article aptly called "So, Obsidian, when is Pillars of Eternity coming out?", Eurogamer seeks release information from Project Mama Josh Sawyer. He reveals the following tidbits.
On release date:
"But until we get really close to releasing the game we don't want a specific release window, because we're not a publisher, we don't have to! Virtually nothing good comes from us releasing a date before we're very confident in it. It's not going to be in spring; we're going to be working into spring to get alpha done because it's a big game."
On the current state of the game:
"more than half the content of the game is done, at least to an alpha state."
On alpha/Early Access:
"We are going to be having a [beta] section of the game that the players can play through to get a feel for all the mechanics and style of character interactions and all that kind of stuff."
On quantity over quality:
"We would rather have a lot of monsters and some of them be polished and some of them be pretty good, because variety is an important thing in a game this size."
Sawyer concludes the interview by saying "keep up the good fight, Roguey."