Tags: Restricted Area
We've managed to score an <A href="http://www.rpgcodex.com/content.php?id=35">interview</a> with <b>Jan Beuck</b> of <A href="http://www.master-creating.de/">master creating</a> about their recently announced dark future, cyberpunkish action CRPG, <a href="http://www.restricted-area.net/">Restricted Area</a>. Here's a taste:
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<blockquote><i>11.) Back to the character system, are there any attributes in the game, like strength and dexterity? If so, what impact do they have on the mechanics of the game?</i>
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Yes. The basic attributes are strength, dexterity, constitution, intelligence, reaction and willpower. Most effect several other values which also depends on the character you play, but their main functions are: strength increases close combat, dexterity increases range combat, constitution increases life points, intelligence the level of skills you can learn, reaction your evade value and willpower your resistance.</blockquote>
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Interesting that they divide agility in to two attributes, which is something I've seen discussed a few times on various forums and IRC channels with roughly the same reasonning.
We've managed to score an <A href="http://www.rpgcodex.com/content.php?id=35">interview</a> with <b>Jan Beuck</b> of <A href="http://www.master-creating.de/">master creating</a> about their recently announced dark future, cyberpunkish action CRPG, <a href="http://www.restricted-area.net/">Restricted Area</a>. Here's a taste:
<br>
<br>
<blockquote><i>11.) Back to the character system, are there any attributes in the game, like strength and dexterity? If so, what impact do they have on the mechanics of the game?</i>
<br>
<br>
Yes. The basic attributes are strength, dexterity, constitution, intelligence, reaction and willpower. Most effect several other values which also depends on the character you play, but their main functions are: strength increases close combat, dexterity increases range combat, constitution increases life points, intelligence the level of skills you can learn, reaction your evade value and willpower your resistance.</blockquote>
<br>
<br>
Interesting that they divide agility in to two attributes, which is something I've seen discussed a few times on various forums and IRC channels with roughly the same reasonning.