Spazmo
Erudite
Tags: Troika Games; Vampire: The Masquerade - Bloodlines; VTMB Unofficial Patch
Troika's last game, Vampire Bloodlines, has just been patched again by some dedicated fans looking to smooth the game's rough edges. You can get it at <a href=http://www.worthplaying.com/article.php?sid=27233>Worthplaying</a>, <a href=http://www.3dgamers.com/games/vampirebloodlines/downloads/>3D Gamers</a> or <a href=http://www.fileplanet.com/155670/150000/fileinfo/Vampire:-The-Masquerade---Bloodlines-unofficial-patch-1.6>FilePlanet</a> (as a last resort). Here's the new fixes:<blockquote>All dialogues were spellchecked for typos and more by Paul Moloney.
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Several mistyped variables found could provide additional dialogues.
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Fixed variables in texts of Ash, Bertram, Boris, Venus and Mitnick.
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Corrected still not working Hitman quest fix and other related bugs.
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Adjusted damage values of Steyr Aug, SWAT rifle and Ithaca shotgun.
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Lowered lockpicking skill needed for chemical substances door to 10.
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Prevented triggering the building scene before getting Muddy quest.
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Made Model Citizen quest show failure directly after leaving Tawni.
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Cleared up the log texts of the Muddy quest and Pishas occult quest.
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Reconstructed lip-synchro for the misplaced Isaac text moved by Dan.
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<b>Re-branded Uzi, Mac 10, Glock 17c, Ithaca and both Remingtons guns.</b>
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Fixed double option with wrong link in the dialogue file of LaCroix.
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Renamed Purge to Blood Purge and spellchecked all other text files.</blockquote>What? Does "rebranded" mean you changed the fictional names to the names of the real guns they're based on? If so, NO! BAD! That's intentional so that designers can make the weapon as powerful as they want to fit the game rather than to fit how the actual weapon performs. Adding dialog options, though, is good. I just wish, as has been noted by many, that the actual bugfixes were separate from the "improvements".
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Thanks, <b>dojoteef</b>!
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Troika's last game, Vampire Bloodlines, has just been patched again by some dedicated fans looking to smooth the game's rough edges. You can get it at <a href=http://www.worthplaying.com/article.php?sid=27233>Worthplaying</a>, <a href=http://www.3dgamers.com/games/vampirebloodlines/downloads/>3D Gamers</a> or <a href=http://www.fileplanet.com/155670/150000/fileinfo/Vampire:-The-Masquerade---Bloodlines-unofficial-patch-1.6>FilePlanet</a> (as a last resort). Here's the new fixes:<blockquote>All dialogues were spellchecked for typos and more by Paul Moloney.
<br>
Several mistyped variables found could provide additional dialogues.
<br>
Fixed variables in texts of Ash, Bertram, Boris, Venus and Mitnick.
<br>
Corrected still not working Hitman quest fix and other related bugs.
<br>
Adjusted damage values of Steyr Aug, SWAT rifle and Ithaca shotgun.
<br>
Lowered lockpicking skill needed for chemical substances door to 10.
<br>
Prevented triggering the building scene before getting Muddy quest.
<br>
Made Model Citizen quest show failure directly after leaving Tawni.
<br>
Cleared up the log texts of the Muddy quest and Pishas occult quest.
<br>
Reconstructed lip-synchro for the misplaced Isaac text moved by Dan.
<br>
<b>Re-branded Uzi, Mac 10, Glock 17c, Ithaca and both Remingtons guns.</b>
<br>
Fixed double option with wrong link in the dialogue file of LaCroix.
<br>
Renamed Purge to Blood Purge and spellchecked all other text files.</blockquote>What? Does "rebranded" mean you changed the fictional names to the names of the real guns they're based on? If so, NO! BAD! That's intentional so that designers can make the weapon as powerful as they want to fit the game rather than to fit how the actual weapon performs. Adding dialog options, though, is good. I just wish, as has been noted by many, that the actual bugfixes were separate from the "improvements".
<br>
<br>
Thanks, <b>dojoteef</b>!
<br>