Astromarine
Erudite
Tags: Sacred Underworld
<a href="http://www.ascaron.com/">Ascaron</a> has released an update for <A href="http://eng.sacred-game.com/index.php?&s=2fc7875d99aeeabf2aeb610a7082a854&subsiteid=1">Sacred Underworld</a>, their expansion to the relatively well-received Diablo-clone <A href="http://eng.sacred-game.com/index.php?&subsiteid=1&s=2fc7875d99aeeabf2aeb610a7082a854&subsiteid=0">Sacred</a>.
<br>
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Here's the fixlist for patch 2.24:
<br>
<blockquote>
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* Recurring Bugs in "Chain Lightning" fixed.
<br>
* Lag issues through frequent use of “Tentacle†spell fixed.
<br>
* If you dismount from a horse directly near a cave, go into the cave and return, not only did the horse become irreversibly invisible but the player also, at least while riding. Fixed.
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* If a mage binds a mounted character by way of a magic spell the horse won’t move anymore, even if the spell has ended. Fixed..
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* <b>Weapons of Shadow Guards were wrongfully displayed between their legs. Fixed.</b>
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* Skill value overflow for some characters. Fixed.
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* LAN / Open Net start button not always functional. Fixed.
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* Horse riding no longer counts as inactivity in Multiplayer games.
<br>
* Fixed a bug in <i>Pigeon Pottpercy</i> subquest: Three pirates did not always appear or were not applicable to quest.
<br>
* Fixed LAN / Open Net bug in Ancaria <i>The Forge of the Elders</i> mainquest. Occasionally not possible to summon the demon because Shareefa disappeared.
<br>
* Some possible causes for ingame freezes were fixed.</blockquote>
<br>
Developers these days will do <b>everything</b> to avoid Jack Thompson.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<a href="http://www.ascaron.com/">Ascaron</a> has released an update for <A href="http://eng.sacred-game.com/index.php?&s=2fc7875d99aeeabf2aeb610a7082a854&subsiteid=1">Sacred Underworld</a>, their expansion to the relatively well-received Diablo-clone <A href="http://eng.sacred-game.com/index.php?&subsiteid=1&s=2fc7875d99aeeabf2aeb610a7082a854&subsiteid=0">Sacred</a>.
<br>
<br>
Here's the fixlist for patch 2.24:
<br>
<blockquote>
<br>
* Recurring Bugs in "Chain Lightning" fixed.
<br>
* Lag issues through frequent use of “Tentacle†spell fixed.
<br>
* If you dismount from a horse directly near a cave, go into the cave and return, not only did the horse become irreversibly invisible but the player also, at least while riding. Fixed.
<br>
* If a mage binds a mounted character by way of a magic spell the horse won’t move anymore, even if the spell has ended. Fixed..
<br>
* <b>Weapons of Shadow Guards were wrongfully displayed between their legs. Fixed.</b>
<br>
* Skill value overflow for some characters. Fixed.
<br>
* LAN / Open Net start button not always functional. Fixed.
<br>
* Horse riding no longer counts as inactivity in Multiplayer games.
<br>
* Fixed a bug in <i>Pigeon Pottpercy</i> subquest: Three pirates did not always appear or were not applicable to quest.
<br>
* Fixed LAN / Open Net bug in Ancaria <i>The Forge of the Elders</i> mainquest. Occasionally not possible to summon the demon because Shareefa disappeared.
<br>
* Some possible causes for ingame freezes were fixed.</blockquote>
<br>
Developers these days will do <b>everything</b> to avoid Jack Thompson.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>