Tags: Dungeon Siege 2
There a <A href="http://gr.bolt.com/games/pc/rpg/dungeon_siege_2.htm">a review</A> of <A href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> at <A href="http://gr.bolt.com/">Game Revolution</a>. The score is a whopping <b>C+</b> and there's a fair list of complaints like this one on balance:
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<blockquote>Did I say almost? Because a fully grown pet is basically 'game over' for any enemy. Pets can be bought and then added to the party like henchmen, but instead of gaining experience and levels, they advance based on the items you feed them. When a pet reaches maturity, regardless of species, it will emanate a powerful aura. My dire wolf, for example, puts a 60% melee damage reflection buff on every party member. That's outrageously powerful...but that's just half of it. The items you feed a pet affect its growth - if you feed a pet nothing but weapons and healing potions, it will gain lots of strength and health. That's what I did, and my mature dire wolf wound up with a whopping 1400 hit points and 170 strength. The damn thing has the same armor score as my plate-mail clad half-giant (650 hit points, by the way), making him far and away the most powerful member of the party. Plus, he has the backing of a giant warrior, a healer (he never takes damage, but what they hey), and a sorceress. Roll credits.</blockquote>
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Wow. Pets are better than I thought!
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It's kind of interesting that the reviews seem to be a little lower for this game than they were for the first one, which was barely a game at all.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
There a <A href="http://gr.bolt.com/games/pc/rpg/dungeon_siege_2.htm">a review</A> of <A href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> at <A href="http://gr.bolt.com/">Game Revolution</a>. The score is a whopping <b>C+</b> and there's a fair list of complaints like this one on balance:
<br>
<blockquote>Did I say almost? Because a fully grown pet is basically 'game over' for any enemy. Pets can be bought and then added to the party like henchmen, but instead of gaining experience and levels, they advance based on the items you feed them. When a pet reaches maturity, regardless of species, it will emanate a powerful aura. My dire wolf, for example, puts a 60% melee damage reflection buff on every party member. That's outrageously powerful...but that's just half of it. The items you feed a pet affect its growth - if you feed a pet nothing but weapons and healing potions, it will gain lots of strength and health. That's what I did, and my mature dire wolf wound up with a whopping 1400 hit points and 170 strength. The damn thing has the same armor score as my plate-mail clad half-giant (650 hit points, by the way), making him far and away the most powerful member of the party. Plus, he has the backing of a giant warrior, a healer (he never takes damage, but what they hey), and a sorceress. Roll credits.</blockquote>
<br>
Wow. Pets are better than I thought!
<br>
<br>
It's kind of interesting that the reviews seem to be a little lower for this game than they were for the first one, which was barely a game at all.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>