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Tags: Dead State; DoubleBear Productions
If you have the Dead State Early Access installed, you may have noticed that it just received an update. That's the game's beta version, which has just been released. The game's latest Kickstarter update has the details. Oh, and there's also a spiffy new trailer:
If you have the Dead State Early Access installed, you may have noticed that it just received an update. That's the game's beta version, which has just been released. The game's latest Kickstarter update has the details. Oh, and there's also a spiffy new trailer:
The Dead State Beta is finally here! If you've activated your Steam key, your copy of Dead State should automatically update. If you never received your key or lost it, please message us on Kickstarter and we'll try to get back to you with your key as soon as we can.
Don’t skip off gleefully to launch the game just yet, though - read on to learn more about what you should expect when you fire up the Beta.
About the Beta
First, we want to remind everyone that the Beta is not the full game. While the Beta includes tons of new content and features, there are also content and features still missing, and most of those that are in the Beta still need balancing and optimization. There are also still going to be a host of bugs and technical issues that we’re still actively fixing behind the scenes. Similar to other prominent recent betas on Steam (Wasteland 2, Pillars of Eternity, Divinity), Dead State’s Beta doesn’t include all the final story, dialogues, or levels, but it’s sure got enough to keep you busy for quite some time! The idea behind the open beta is to expose as much content to you as we possibly can and get your feedback on both design and technical issues before we move on to the final release.
Speaking of your feedback - we need it! The community is full of passionate, motivated, and clever people and we humbly ask you to use your powers to help us improve Dead State. On the design side, we especially need feedback about combat, supplies, loot, and dialogue. On the technical side, we especially need to know about crashes, soft locks, exploits, and any progress-blocking bugs. Of course, all other game feedback is welcome too!
To provide bug reports and feedback, please use the subforum located here: Early Access Beta. Don’t mind the old posts - we had a very small number of people helping us do internal testing of the beta, and we’ve converted the forum we used to communicate with them into the full Beta bug-reporting/feedback forum. (And most of those reported issues from that time are fixed in the Beta you're playing!)
You can also use our "Bug Reporting and Feedback” board on Steam to report issues if you’d prefer.
Please make sure to read the “Known Issues” thread first and review other people’s posts before reporting your issue; that makes it easier for the devs and mods to keep track of everything!
Read the full update for a changelog and a sampling of the game's currently known issues, of which there are many. If you've decided you'd like to check out the Dead State beta for yourself, you can grab it on Steam, now for the price of $30.Don’t skip off gleefully to launch the game just yet, though - read on to learn more about what you should expect when you fire up the Beta.
About the Beta
First, we want to remind everyone that the Beta is not the full game. While the Beta includes tons of new content and features, there are also content and features still missing, and most of those that are in the Beta still need balancing and optimization. There are also still going to be a host of bugs and technical issues that we’re still actively fixing behind the scenes. Similar to other prominent recent betas on Steam (Wasteland 2, Pillars of Eternity, Divinity), Dead State’s Beta doesn’t include all the final story, dialogues, or levels, but it’s sure got enough to keep you busy for quite some time! The idea behind the open beta is to expose as much content to you as we possibly can and get your feedback on both design and technical issues before we move on to the final release.
Speaking of your feedback - we need it! The community is full of passionate, motivated, and clever people and we humbly ask you to use your powers to help us improve Dead State. On the design side, we especially need feedback about combat, supplies, loot, and dialogue. On the technical side, we especially need to know about crashes, soft locks, exploits, and any progress-blocking bugs. Of course, all other game feedback is welcome too!
To provide bug reports and feedback, please use the subforum located here: Early Access Beta. Don’t mind the old posts - we had a very small number of people helping us do internal testing of the beta, and we’ve converted the forum we used to communicate with them into the full Beta bug-reporting/feedback forum. (And most of those reported issues from that time are fixed in the Beta you're playing!)
You can also use our "Bug Reporting and Feedback” board on Steam to report issues if you’d prefer.
Please make sure to read the “Known Issues” thread first and review other people’s posts before reporting your issue; that makes it easier for the devs and mods to keep track of everything!