Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Editorial RPG Codex Report: Tokyo Game Show 2014, Barkley 2, and JRPGs

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Tags: Barkley 2: Revenge of Cuchulainn; Falcom; Square Enix; Tales of Game's; Tokyo Game Show

An odd message arrived in the RPG Codex inbox in June. Codex user/lurker Math Fool was telling us he was going to the Tokyo Game Show, which was to take place September 18th to 21st, and that he could cover the show for the Codex if we wanted him to. Later, it turned out Tales Of Game's' and our very own eric_s' Barkley 2 was going to be showcased at TGS. And as you may know, we have been following that game fairly closely.

So we thought: okay, at least he'll take a look at Barkley 2 for us, and secured a press pass for Math Fool. Barkley 2 alone wasn't enough to make an entire article though, so we padded it out with general JRPG- and otaku-related stuff. You know, like we usually do here on the Codex.

Anyway, here's the excerpt on Barkley 2:

Barkley 2 is a direct sequel to the indie RPG Barkley Shut Up and Jam: Gaiden. Set 4000 years after the original game in the year 666X, the story focuses on a character who has lost his memories and adopts an identity to explore the world of Necron 7. The character creation process is very involved and can last as long as 30 minutes. One gamer at TGS actually died during this process, which then has a lasting impact on your character for the remainder of the game.


Barkley 2 embracing its Japanese roots.

Your choices impact the story in Barkley 2, and no game is quite like another. There are over 20 possible endings in this 15-hour quest, and every action is tracked in the game. Not only how often you die but the types of death your character experiences will contribute to his overall fate. You can earn experience points by playing video games, or choose to keep games in their original mint packaging instead.

Combat occurs in real-time using a dual thumb stick interface. I played using an Xbox One controller, and the action is fast and furious. In addition to standard combat, there is also a turn-based tactical basketball strategy game that was reminiscent of Blitzball from Final Fantasy X. Finally, there is a detailed item breeding and creation process in which guns can evolve over time and pass down their characteristics to future generations.


The turn-based B-Ball game

To be honest, I had never heard of Barkley 2 before coming to TGS. The story of both games are very unique, wacky and original. It’s the kind of game that normally falls under my radar screen, but it was good to play something that was not another big budget franchise sequel for a change.

Barkley 2 is coming initially to PC, Mac and Linux, with future ports to PS4 and XB1, and potentially the PS3 and Xbox 360. The game will be available “when it’s ready.”​

On a related note, eric_s aka cboyardee recently posted on the SA forums that Barkley 2's quests will basically blow all the Kickstarter games out of the water:

Not to knock Wasteland or anything, I think it's cool and I've really enjoyed it so far, but it's crazy how different it is from Barkley 2. I guess for the last few years I've had it in my head that Wasteland and all these other big kickstarter games are the metric by which we're going to be judged (I have no idea why) and obviously it excels in areas where Barkley can't even come close, like polish, but our approach to quest design and their approach are just different games all together. Kind of crazy to me, actually, that we're still O.K. with like straight up no-frills fetch quests. I haven't seen the whole game and I like everything I've seen so far, but I seriously hope every other RPG cannibalizes our quests.​

He also says "it's taking long because we want it to be really good." No pressure at all, Eric.

Finally, don't forget to check out the full article, if only for the numerous booth babes pics. That's why people attend these kinds of events, right?
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,932
This has to stop. What's next: Brasil Game Show?
 

Luka-boy

Arcane
Joined
Sep 24, 2014
Messages
1,695
Location
Asspain
This... this was something I wasn't expecting.
:desu:

edit: "turn-based tactical basketball strategy game that was reminiscent of Blitzball"

Yes.
 

Scroo

Female Quota Staff
Patron
Staff Member
Joined
Mar 17, 2010
Messages
1,865,340
Location
Too far away from the sea
Codex 2014 Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2
"You can earn experience points by playing video games"

If only :negative:

/e

On a serious matter: Nice article, barkley 2 sounds interesting indeed and the FFXIV restaurant is interesting to say the least :D
 
Last edited:

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
On a related note, eric_s aka cboyardee recently posted on the SA forums that Barkley 2's quests will basically blow all the Kickstarter games out of the water
ahaha, I didn't mean it like that, just that our approach to quest structure is very, very different. Expect more things like the poem quest and that chup mine quest from the first one. Quests with very non-traditional structures and goals.
 
Last edited:

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Wait a second, TGS 2014 was last month ... only checked to see if that hack managed to get anything more that a trailer of FF VS XIII/FF XV.
 
Last edited:

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,528
Location
The Oldest House
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
That was relatively unexpected. Good job Math Fool. :salute:
I would love to visit Japan some day. Luckily my wife would like that too, so this may actually happen.

Barkley 2 is on my radar since the pleasant surprise that was the original game. Looking forward to it.

BTW, Poznań Game Arena show starts on Friday - will The Codex be sending anyone there too? ;)
 

boobio

Arcane
Trigger Warning Shitposter
Joined
Oct 2, 2011
Messages
599
I never thought I would see TGS coverage on the front page of the codex! Glad to see it and hope there is more stuffies like this in the future.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
On a related note, eric_s aka cboyardee recently posted on the SA forums that Barkley 2's quests will basically blow all the Kickstarter games out of the water
ahaha, I didn't mean it like that, just that our approach to quest structure is very, very different. Expect more things like the poem quest and that chup mine quest from the first one. Quests with very non-traditional structures and goals.

Sounds like I was correct, then.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,313
Location
Terra da Garoa
This has to stop. What's next: Brasil Game Show?
Sure, I'll write it:

LEAGUE OF LEGENDS AND CALL OF DUTY, OMG LOLWTFBBQ

Bonus Pic:

DSC_0095.jpg
 

LusciousPear

Savant
Joined
Oct 22, 2009
Messages
722
Location
SF
MCA Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Barkley 1 was a complete joy. The second is so well anticipated.

Now if only we could get a new Valkyria Chronicles..

:mob:
 

Severian Silk

Guest
On a related note, eric_s aka cboyardee recently posted on the SA forums that Barkley 2's quests will basically blow all the Kickstarter games out of the water
ahaha, I didn't mean it like that, just that our approach to quest structure is very, very different. Expect more things like the poem quest and that chup mine quest from the first one. Quests with very non-traditional structures and goals.
So, what you mean is, the quests will be exactly as Crooked Bee described them.
 

Taxnomore

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
10,091
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
The original game is like, the first indie game I ever played. It made me laugh to tears. I expect this game to be at least as funny.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom