Spazmo
Erudite
Tags: Dungeon Siege 2; Gas Powered Games
<a href="http://www.rpgdot.com">RPGDot</a> have posted a <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=1159&sid=a0e8289b7cd9acdcccf19a0ba9d4f9e1>gushing review</a> of Dungeon Siege II, rating it <b>9/10</b> and calling it a "classic sequel" (psst, guys, "classic" isn't one of those words you can randomly insert into hype).<blockquote> The first impressions that came to my mind when I began playing Dungeon Siege II were both a sense of appreciation for Gas Powered Games' incomparable Chris Taylor (who showed - to me, at least - that he really does listen to what people want in his games), and a sense of gratitude that the finished game was even better than its preceding demo (of which I also highly enjoyed). Now I will give concessions here to those of you that may be "Die-Hard Diablo II" buffs - Dungeon Siege II, while still classified as a "Hack-n-Slash" RPG and still emulating to some varied degree the Blizzard classic, simply is in a class by itself - meaning that it is highly unlikely that DS2 will win any new converts from the ranks of those same "Die-Hard" Diablo 2 buffs any more than its predecessors did, though I can foresee that the ranks of the "Dungeon Siege buffs" will grow considerably.</blockquote>
<a href="http://www.rpgdot.com">RPGDot</a> have posted a <a href=http://www.rpgdot.com/index.php?hsaction=10053&ID=1159&sid=a0e8289b7cd9acdcccf19a0ba9d4f9e1>gushing review</a> of Dungeon Siege II, rating it <b>9/10</b> and calling it a "classic sequel" (psst, guys, "classic" isn't one of those words you can randomly insert into hype).<blockquote> The first impressions that came to my mind when I began playing Dungeon Siege II were both a sense of appreciation for Gas Powered Games' incomparable Chris Taylor (who showed - to me, at least - that he really does listen to what people want in his games), and a sense of gratitude that the finished game was even better than its preceding demo (of which I also highly enjoyed). Now I will give concessions here to those of you that may be "Die-Hard Diablo II" buffs - Dungeon Siege II, while still classified as a "Hack-n-Slash" RPG and still emulating to some varied degree the Blizzard classic, simply is in a class by itself - meaning that it is highly unlikely that DS2 will win any new converts from the ranks of those same "Die-Hard" Diablo 2 buffs any more than its predecessors did, though I can foresee that the ranks of the "Dungeon Siege buffs" will grow considerably.</blockquote>