Tags: Dungeon Siege 2
In a fansite take on the game, <A href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> has been <A href="http://www.packmule.org/forum/index.php/topic,47.0.html">reviewed</a> by <a href="http://www.packmule.org/">PackMule.org</a>. Here's a bit of the fun:
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<blockquote>The movement control scheme feels almost primitive after playing GW. Click. Click. Click. Can't even click+hold as you could in Diablo II. =( Far better would have been a scheme closer to that of GW where you press a key to walk forward, left, right, or back -- and use the mouse to look.</blockquote>
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Um, clicking and holding seemed to work for me with the demo.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
In a fansite take on the game, <A href="http://www.gaspowered.com/ds2">Dungeon Siege 2</a> has been <A href="http://www.packmule.org/forum/index.php/topic,47.0.html">reviewed</a> by <a href="http://www.packmule.org/">PackMule.org</a>. Here's a bit of the fun:
<br>
<blockquote>The movement control scheme feels almost primitive after playing GW. Click. Click. Click. Can't even click+hold as you could in Diablo II. =( Far better would have been a scheme closer to that of GW where you press a key to walk forward, left, right, or back -- and use the mouse to look.</blockquote>
<br>
Um, clicking and holding seemed to work for me with the demo.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>