Tags: Fable: The Lost Chapters
<A href="http://www.gamesfirst.com/">GamesFirst</a> offers another glowing <A href="http://www.gamesfirst.com/?id=710">review</a> of <a href="http://www.microsoft.com/games/fable/">Fable: the Lost Chapters</a> - <b>4/5 stars</b>. Here's a bit on how the world reacts to your status:
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<blockquote>For those who for some reason still have no clue as to what Fable is all about, let me briefly fill you in. Fable allows you to create a character, whether good or evil, based on your actions throughout the game. You start as a child, and age as the game progresses, until finally waxing to a ripe old age. Everything you do, whether good, evil, or in-between, influences what you look like, what you act like, how you interact with others, etc. Choose to be good and people talk about your successes and may even follow you around, clapping and praising you, and you'll gain a heavenly aura which shines about you. Choose to be evil and people will turn away and cringe at the sight of you, boo, call you names, and other such things. You'll also start walking with a hunch, gain glowing red eyes, grow horns, and leave a trail of red vapor behind you. It's all up to you. And while the game didn't quite live up to everyone's expectations in this regard (what game ever does?), Fable still does a great job at letting you become who you want to become and doing whatever you want to do. And believe me, when Molyneux said every action you take garners you good or evil points, he meant every action!</blockquote>
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How evil can you be if you allow yourself to be heckled?
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<A href="http://www.gamesfirst.com/">GamesFirst</a> offers another glowing <A href="http://www.gamesfirst.com/?id=710">review</a> of <a href="http://www.microsoft.com/games/fable/">Fable: the Lost Chapters</a> - <b>4/5 stars</b>. Here's a bit on how the world reacts to your status:
<br>
<blockquote>For those who for some reason still have no clue as to what Fable is all about, let me briefly fill you in. Fable allows you to create a character, whether good or evil, based on your actions throughout the game. You start as a child, and age as the game progresses, until finally waxing to a ripe old age. Everything you do, whether good, evil, or in-between, influences what you look like, what you act like, how you interact with others, etc. Choose to be good and people talk about your successes and may even follow you around, clapping and praising you, and you'll gain a heavenly aura which shines about you. Choose to be evil and people will turn away and cringe at the sight of you, boo, call you names, and other such things. You'll also start walking with a hunch, gain glowing red eyes, grow horns, and leave a trail of red vapor behind you. It's all up to you. And while the game didn't quite live up to everyone's expectations in this regard (what game ever does?), Fable still does a great job at letting you become who you want to become and doing whatever you want to do. And believe me, when Molyneux said every action you take garners you good or evil points, he meant every action!</blockquote>
<br>
How evil can you be if you allow yourself to be heckled?
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>